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Psychic · Status move · Gen 5

Wonder Room

Wonder Room is a Psychic-type status move introduced in Generation 5. It never misses and has 10 PP (16 with PP Max). 108 Pokémon and forms can learn it.

Type

Psychic

Category

Status

Power

—

Accuracy

—

PP

10 (max 16)

Priority

0

Effect

For 5 turns, all Defense and Sp. Def stats switch. For 5 turns, all active Pokemon have their Defense and Special Defense stats swapped. Stat stage changes are unaffected. If this move is used during the effect, the effect ends.

Targets
The whole field
Scarlet & Violet
Usable (11 Pokémon)
Pokémon Champions
Usable (31 Pokémon)
Legends: Z-A
Not usable

Pokémon that learn Wonder Room

108 Pokémon and forms (Mega Evolutions share their base form's moves). ✓ = can learn it in that game by any method; “Gens” lists every main-series generation it could be learned in.

PokémonTypeChampionsS/VZ-AGens
ClefairyFairy5–8
ClefableFairy✓5–8
Alolan NinetalesIce/Fairy✓7–8
PsyduckWater✓5–9
GolduckWater✓5–9
AbraPsychic5–8
KadabraPsychic5–8
AlakazamPsychic✓5–8
Galarian RapidashPsychic/Fairy8
SlowpokeWater/Psychic5–8
Galarian SlowpokePsychic8
SlowbroWater/Psychic✓5–8
Galarian SlowbroPoison/Psychic✓8
GastlyGhost/Poison5–8
HaunterGhost/Poison5–8
GengarGhost/Poison✓5–8
Galarian WeezingPoison/Fairy8
StarmieWater/Psychic✓5–8
Mr. MimePsychic/Fairy✓5–8
Galarian Mr. MimeIce/Psychic5–8
JynxIce/Psychic7–8
PorygonNormal5–8
MewtwoPsychic5–8
MewPsychic5–8
CleffaFairy5–8
UmbreonDark5–8
SlowkingWater/Psychic✓5–8
Galarian SlowkingPoison/Psychic✓8
MisdreavusGhost✓5–7, 9
Porygon2Normal5–8
SmoochumIce/Psychic7–8
LugiaPsychic/Flying5–8
CelebiPsychic/Grass5–8
RaltsPsychic/Fairy5–8
KirliaPsychic/Fairy5–8
GardevoirPsychic/Fairy✓5–8
SableyeDark/Ghost✓5–8
AltariaDragon/Flying✓5–8
SolrockRock/Psychic5–8
BaltoyGround/Psychic5–8
ClaydolGround/Psychic5–8
KecleonNormal5–7
DuskullGhost5–8
DusclopsGhost5–8
LatiosDragon/Psychic5–8
DeoxysPsychic5–7
MismagiusGhost✓5–7, 9
BronzorSteel/Psychic5–8
BronzongSteel/Psychic5–8
Mime Jr.Psychic/Fairy5–8
SpiritombGhost/Dark✓5–8
Porygon-ZNormal5–8
GalladePsychic/Fighting✓5–8
DusknoirGhost5–8
UxiePsychic✓5–9
MespritPsychic✓5–9
AzelfPsychic✓5–9
DarkraiDark5–7
MunnaPsychic5–8
MusharnaPsychic✓5–8
YamaskGhost5–8
Galarian YamaskGround/Ghost8
CofagrigusGhost✓5–8
SolosisPsychic✓5–9
DuosionPsychic✓5–9
ReuniclusPsychic✓✓5–9
ElgyemPsychic5–8
BeheeyemPsychic5–8
MeloettaNormal/Psychic5–7
BraixenFire6–7
DelphoxFire/Psychic✓6–7
EspurrPsychic6–8
MeowsticPsychic✓6–8
Meowstic-FPsychic✓6–8
CarbinkRock/Fairy6–8
XerneasFairy6–8
DiancieRock/Fairy6–8
HoopaPsychic/Ghost✓6–7, 9
PopplioWater7–8
BrionneWater7–8
PrimarinaWater/Fairy✓7–8
CutieflyBug/Fairy7–8
RibombeeBug/Fairy7–8
DewpiderWater/Bug7–8
AraquanidWater/Bug✓7–8
MorelullGrass/Fairy7–8
ShiinoticGrass/Fairy7–8
OranguruNormal/Psychic✓7–8
BruxishWater/Psychic7
Tapu LelePsychic/Fairy7–8
Tapu FiniWater/Fairy7–8
LunalaPsychic/Ghost7–8
NihilegoRock/Poison7–8
StakatakaRock/Steel7–8
DottlerBug/Psychic8
OrbeetleBug/Psychic8
SinisteaGhost8
PolteageistGhost✓8
HatterenePsychic/Fairy✓8
GrimmsnarlDark/Fairy✓8
Mr. RimeIce/Psychic✓5–8
RunerigusGround/Ghost✓8
AlcremieFairy✓8
StonjournerRock8
IndeedeePsychic/Normal✓8
CalyrexPsychic/Grass8
Calyrex-IcePsychic/Ice8
Calyrex-ShadowPsychic/Ghost8

Wonder Room FAQ

What does Wonder Room do?

Wonder Room is a Psychic-type status move. For 5 turns, all active Pokemon have their Defense and Special Defense stats swapped. Stat stage changes are unaffected. If this move is used during the effect, the effect ends.

Which Pokémon can learn Wonder Room?

108 Pokémon and forms can learn Wonder Room in at least one game: 11 in Scarlet & Violet, 31 in Pokémon Champions and 0 in Legends: Z-A. Examples: Clefairy, Clefable, Alolan Ninetales, Psyduck, Golduck and Abra.

Is Wonder Room in Pokémon Champions?

Yes — 31 Pokémon can use Wonder Room in Pokémon Champions, with the same numbers as in Scarlet & Violet.

Move data and effect text from Pokémon Showdown (MIT), generation from PokéAPI; learnsets for Gen 1–9, Pokémon Champions and Legends: Z-A from Showdown. Unofficial fan site.