Electric · Status move · Gen 6
Electrify
Electrify is a Electric-type status move introduced in Generation 6. It never misses and has 20 PP (32 with PP Max). 3 Pokémon and forms can learn it.
Type
Electric
Category
Status
Power
—
Accuracy
—
PP
20 (max 32)
Priority
0
Effect
Changes the target's move to Electric this turn. Causes the target's move to become Electric type this turn. Among effects that can change a move's type, this effect happens last. Fails if the target already moved this turn.
- Targets
- One adjacent Pokémon
- Scarlet & Violet
- Not usable — it was removed in Scarlet & Violet
- Pokémon Champions
- Usable (1 Pokémon)
- Legends: Z-A
- Not usable
Pokémon that learn Electrify
3 Pokémon and forms (Mega Evolutions share their base form's moves). ✓ = can learn it in that game by any method; “Gens” lists every main-series generation it could be learned in.
| Pokémon | Type | Champions | S/V | Z-A | Gens |
|---|---|---|---|---|---|
| Electric/Normal | 6–8 | ||||
| Electric/Normal | ✓ | 6–8 | |||
| Electric | 8 |
Electrify FAQ
What does Electrify do?
Electrify is a Electric-type status move. Causes the target's move to become Electric type this turn. Among effects that can change a move's type, this effect happens last. Fails if the target already moved this turn.
Which Pokémon can learn Electrify?
3 Pokémon and forms can learn Electrify in at least one game: 0 in Scarlet & Violet, 1 in Pokémon Champions and 0 in Legends: Z-A. Examples: Helioptile, Heliolisk and Boltund.
Is Electrify in Pokémon Champions?
Yes — 1 Pokémon can use Electrify in Pokémon Champions, with the same numbers as in Scarlet & Violet.
Move data and effect text from Pokémon Showdown (MIT), generation from PokéAPI; learnsets for Gen 1–9, Pokémon Champions and Legends: Z-A from Showdown. Unofficial fan site.