Electric · Status move · Gen 6
Eerie Impulse
Eerie Impulse is a Electric-type status move introduced in Generation 6. It has 100% accuracy and has 15 PP (24 with PP Max). 72 Pokémon and forms can learn it.
Type
Electric
Category
Status
Power
—
Accuracy
100%
PP
15 (max 24)
Priority
0
Effect
Lowers the target's Sp. Atk by 2. Lowers the target's Special Attack by 2 stages.
- Targets
- One adjacent Pokémon
- Scarlet & Violet
- Usable (55 Pokémon)
- Pokémon Champions
- Usable (23 Pokémon)
- Legends: Z-A
- Usable (17 Pokémon)
Pokémon that learn Eerie Impulse
72 Pokémon and forms (Mega Evolutions share their base form's moves). ✓ = can learn it in that game by any method; “Gens” lists every main-series generation it could be learned in.
| Pokémon | Type | Champions | S/V | Z-A | Gens |
|---|---|---|---|---|---|
| Electric | ✓ | ✓ | 9 | ||
| Electric | ✓ | 9 | |||
| Electric | ✓ | ✓ | ✓ | 8–9 | |
| Electric/Psychic | ✓ | ✓ | ✓ | 9 | |
| Electric/Steel | ✓ | 9 | |||
| Electric/Steel | ✓ | 9 | |||
| Electric | ✓ | 6–7, 9 | |||
| Electric | ✓ | 6–7, 9 | |||
| Electric | ✓ | 9 | |||
| Electric | ✓ | ✓ | ✓ | 9 | |
| Normal | ✓ | ✓ | 8–9 | ||
| Electric/Flying | ✓ | 8–9 | |||
| Psychic | ✓ | 8–9 | |||
| Water/Electric | ✓ | 9 | |||
| Water/Electric | ✓ | 6–9 | |||
| Electric | ✓ | 6–7, 9 | |||
| Electric | ✓ | 6–7, 9 | |||
| Electric | ✓ | ✓ | ✓ | 6–7, 9 | |
| Water/Ground | 6–8 | ||||
| Water/Ground | ✓ | 6–9 | |||
| Normal | ✓ | ✓ | 8–9 | ||
| Electric | ✓ | 9 | |||
| Electric | ✓ | 8–9 | |||
| Electric | ✓ | 6–8 | |||
| Electric | ✓ | ✓ | 6–8 | ||
| Electric | ✓ | 9 | |||
| Ground/Psychic | 8 | ||||
| Ground/Psychic | 8 | ||||
| Electric | ✓ | 6–9 | |||
| Electric | ✓ | 6–9 | |||
| Electric | ✓ | ✓ | 6–9 | ||
| Electric | ✓ | 9 | |||
| Electric/Steel | ✓ | 9 | |||
| Electric | ✓ | 9 | |||
| Normal | ✓ | ✓ | 8–9 | ||
| Electric/Ghost | ✓ | ✓ | ✓ | 8–9 | |
| Electric/Fire | ✓ | ||||
| Electric/Water | ✓ | ||||
| Electric/Ice | ✓ | ||||
| Electric/Flying | ✓ | ||||
| Electric/Grass | ✓ | ||||
| Electric | ✓ | 9 | |||
| Electric | ✓ | 9 | |||
| Electric/Flying | ✓ | ✓ | 8 | ||
| Electric | ✓ | ✓ | 9 | ||
| Electric | ✓ | ✓ | ✓ | 9 | |
| Ground/Electric | ✓ | ✓ | 6–8 | ||
| Electric/Flying | ✓ | 8–9 | |||
| Electric/Normal | ✓ | 6–8 | |||
| Electric/Fairy | ✓ | ✓ | ✓ | 6–9 | |
| Bug/Electric | ✓ | 8–9 | |||
| Bug/Electric | ✓ | 8–9 | |||
| Electric/Steel | 8 | ||||
| Electric/Fairy | 8 | ||||
| Electric | 7–8 | ||||
| Steel/Fairy | ✓ | ✓ | 8–9 | ||
| Electric | 8 | ||||
| Electric/Poison | ✓ | ✓ | ✓ | 8–9 | |
| Electric/Poison | ✓ | ✓ | 8–9 | ||
| Electric/Dark | ✓ | ✓ | 9 | ||
| Electric | ✓ | 8–9 | |||
| Electric | ✓ | 9 | |||
| Electric/Fighting | ✓ | 9 | |||
| Electric/Fighting | ✓ | ✓ | 9 | ||
| Electric | ✓ | 9 | |||
| Electric | ✓ | ✓ | 9 | ||
| Electric/Flying | ✓ | 9 | |||
| Electric/Flying | ✓ | 9 | |||
| Electric/Ground | ✓ | 9 | |||
| Rock/Electric | ✓ | 9 | |||
| Electric/Dragon | ✓ | 9 | |||
| Electric/Dragon | ✓ | 9 |
Eerie Impulse FAQ
What does Eerie Impulse do?
Eerie Impulse is a Electric-type status move. Lowers the target's Special Attack by 2 stages.
Which Pokémon can learn Eerie Impulse?
72 Pokémon and forms can learn Eerie Impulse in at least one game: 55 in Scarlet & Violet, 23 in Pokémon Champions and 17 in Legends: Z-A. Examples: Pikachu, Pikachu (Alola Cap), Raichu, Alolan Raichu, Magnemite and Magneton.
Is Eerie Impulse in Pokémon Champions?
Yes — 23 Pokémon can use Eerie Impulse in Pokémon Champions, with the same numbers as in Scarlet & Violet.
Move data and effect text from Pokémon Showdown (MIT), generation from PokéAPI; learnsets for Gen 1–9, Pokémon Champions and Legends: Z-A from Showdown. Unofficial fan site.