Normal · Physical move · Gen 1
Bide
Bide is a Normal-type physical move introduced in Generation 1. It has variable or fixed damage and never misses, with 10 PP (16 with PP Max). It has +1 priority, so it usually moves before other attacks. 250 Pokémon and forms can learn it.
Type
Normal
Category
Physical
Power
—
Accuracy
—
PP
10 (max 16)
Priority
+1
Effect
Waits 2 turns; deals double the damage taken. The user spends two turns locked into this move and then, on the second turn after using this move, the user attacks the last Pokemon that hit it, inflicting double the damage in HP it lost to attacks during the two turns. If the last Pokemon that hit it is no longer active, the user attacks a random opposing Pokemon instead. If the user is prevented from moving during this move's use, the effect ends. This move does not check accuracy and does not ignore type immunity.
- Targets
- The user
- Properties
- Makes contact
- Scarlet & Violet
- Not usable — it was removed in Scarlet & Violet
- Pokémon Champions
- Not usable
- Legends: Z-A
- Not usable
Type matchups as a Normal attack
2× vs—
½× vsRockSteel
0× vsGhost
Pokémon that learn Bide
250 Pokémon and forms (Mega Evolutions share their base form's moves). ✓ = can learn it in that game by any method; “Gens” lists every main-series generation it could be learned in.
| Pokémon | Type | Champions | S/V | Z-A | Gens |
|---|---|---|---|---|---|
| Grass/Poison | 7 | ||||
| Grass/Poison | 7 | ||||
| Grass/Poison | 7 | ||||
| Fire | 7 | ||||
| Fire | 7 | ||||
| Fire/Flying | 7 | ||||
| Water | 7 | ||||
| Water | 7 | ||||
| Water | 7 | ||||
| Bug/Flying | 7 | ||||
| Bug/Poison | 7 | ||||
| Normal/Flying | 7 | ||||
| Normal/Flying | 7 | ||||
| Normal/Flying | 7 | ||||
| Normal | 7 | ||||
| Normal | 7 | ||||
| Normal/Flying | 7 | ||||
| Normal/Flying | 7 | ||||
| Poison | 7 | ||||
| Poison | 7 | ||||
| Electric | 3–7 | ||||
| Electric | 3–7 | ||||
| Electric/Psychic | 3–7 | ||||
| Ground | 7 | ||||
| Ice/Steel | 7–8 | ||||
| Ground | 7 | ||||
| Ice/Steel | 7–8 | ||||
| Poison | 7 | ||||
| Poison | 7 | ||||
| Poison/Ground | 7 | ||||
| Poison | 7 | ||||
| Poison | 7 | ||||
| Poison/Ground | 7 | ||||
| Fairy | 7 | ||||
| Fairy | 7 | ||||
| Fire | 7 | ||||
| Fire | 7 | ||||
| Normal/Fairy | 7–8 | ||||
| Normal/Fairy | 7–8 | ||||
| Poison/Flying | 7 | ||||
| Poison/Flying | 7 | ||||
| Grass/Poison | 7 | ||||
| Grass/Poison | 7 | ||||
| Grass/Poison | 7 | ||||
| Bug/Grass | 7 | ||||
| Bug/Grass | 7 | ||||
| Bug/Poison | 7 | ||||
| Bug/Poison | 7 | ||||
| Ground | 7 | ||||
| Ground | 7 | ||||
| Normal | 7 | ||||
| Normal | 7 | ||||
| Water | 7 | ||||
| Water | 7 | ||||
| Fighting | 7 | ||||
| Fighting | 7 | ||||
| Fire | 7 | ||||
| Fire | 7 | ||||
| Water | 7 | ||||
| Water | 7 | ||||
| Water/Fighting | 7 | ||||
| Psychic | 7 | ||||
| Psychic | 7 | ||||
| Psychic | 7 | ||||
| Fighting | 7–8 | ||||
| Fighting | 7–8 | ||||
| Fighting | 7–8 | ||||
| Grass/Poison | 7 | ||||
| Grass/Poison | 7 | ||||
| Grass/Poison | 7 | ||||
| Water/Poison | 7 | ||||
| Water/Poison | 7 | ||||
| Rock/Ground | 7–8 | ||||
| Rock/Electric | 8 | ||||
| Rock/Ground | 7–8 | ||||
| Rock/Electric | 8 | ||||
| Rock/Ground | 7–8 | ||||
| Rock/Electric | 8 | ||||
| Fire | 7 | ||||
| Fire | 7 | ||||
| Water/Psychic | 7 | ||||
| Water/Psychic | 7 | ||||
| Electric/Steel | 7 | ||||
| Electric/Steel | 7 | ||||
| Normal/Flying | 7 | ||||
| Normal/Flying | 7 | ||||
| Normal/Flying | 7 | ||||
| Water | 7 | ||||
| Water/Ice | 7 | ||||
| Poison | 7 | ||||
| Poison | 7 | ||||
| Water | 7 | ||||
| Water/Ice | 7 | ||||
| Ghost/Poison | 7 | ||||
| Ghost/Poison | 7 | ||||
| Ghost/Poison | 7 | ||||
| Rock/Ground | 7 | ||||
| Psychic | 7 | ||||
| Psychic | 7 | ||||
| Water | 5–7 | ||||
| Water | 5–7 | ||||
| Electric | 7 | ||||
| Electric | 7 | ||||
| Grass/Psychic | 7 | ||||
| Grass/Psychic | 7 | ||||
| Grass/Dragon | 7 | ||||
| Ground | 7 | ||||
| Ground | 7 | ||||
| Fire/Ghost | 7 | ||||
| Fighting | 7 | ||||
| Fighting | 7 | ||||
| Normal | 7 | ||||
| Poison | 7 | ||||
| Poison | 7 | ||||
| Poison/Fairy | 7 | ||||
| Ground/Rock | 7 | ||||
| Ground/Rock | 7 | ||||
| Normal | 7 | ||||
| Grass | 7 | ||||
| Normal | 7 | ||||
| Water | 7 | ||||
| Water | 7 | ||||
| Water | 7 | ||||
| Water | 7 | ||||
| Water | 7 | ||||
| Water/Psychic | 7 | ||||
| Psychic/Fairy | 7 | ||||
| Bug/Flying | 7 | ||||
| Ice/Psychic | 7 | ||||
| Electric | 7 | ||||
| Fire | 7 | ||||
| Bug | 7 | ||||
| Normal | 7 | ||||
| Water/Flying | 7 | ||||
| Water/Ice | 7 | ||||
| Normal | 7 | ||||
| Water | 7 | ||||
| Electric | 7 | ||||
| Fire | 7 | ||||
| Normal | 7 | ||||
| Rock/Water | 5–7 | ||||
| Rock/Water | 5–8 | ||||
| Rock/Water | 7 | ||||
| Rock/Water | 7 | ||||
| Rock/Flying | 7 | ||||
| Normal | 7 | ||||
| Ice/Flying | 7 | ||||
| Electric/Flying | 7 | ||||
| Fire/Flying | 7 | ||||
| Dragon | 7 | ||||
| Dragon | 7 | ||||
| Dragon/Flying | 7 | ||||
| Psychic | 7 | ||||
| Psychic | 7 | ||||
| Bug/Flying | 3–7 | ||||
| Bug/Flying | 3–7 | ||||
| Poison/Flying | 7 | ||||
| Electric | 3–7 | ||||
| Grass | 7 | ||||
| Water | 7 | ||||
| Grass | 5–7 | ||||
| Grass | 5–7 | ||||
| Psychic | 7 | ||||
| Dark | 7 | ||||
| Water/Psychic | 7 | ||||
| Bug | 3–7 | ||||
| Bug/Steel | 3–7 | ||||
| Normal | 3–7 | ||||
| Steel/Ground | 7 | ||||
| Bug/Steel | 7 | ||||
| Bug/Rock | 3–7 | ||||
| Bug/Fighting | 3–7 | ||||
| Water/Rock | 5–7 | ||||
| Water/Dragon | 7 | ||||
| Normal | 7 | ||||
| Normal | 3–7 | ||||
| Normal | 7 | ||||
| Water | 3–7 | ||||
| Water/Ground | 3–7 | ||||
| Water/Ground | 3–7 | ||||
| Grass | 3–7 | ||||
| Grass/Dark | 3–7 | ||||
| Grass/Dark | 3–7 | ||||
| Bug/Ground | 6–7 | ||||
| Bug/Flying | 6–7 | ||||
| Bug/Ghost | 6–7 | ||||
| Fighting/Psychic | 3–7 | ||||
| Fighting/Psychic | 3–7 | ||||
| Ground | 5–7 | ||||
| Ground/Dragon | 5–7 | ||||
| Ground/Dragon | 5–7 | ||||
| Ice | 4–7 | ||||
| Ice | 4–7 | ||||
| Water | 4–7 | ||||
| Water | 4–7 | ||||
| Water/Steel | 4–7 | ||||
| Bug | 4–7 | ||||
| Bug | 4–7 | ||||
| Electric | 4–7 | ||||
| Electric/Steel | 7 | ||||
| Normal | 7 | ||||
| Ground/Rock | 7 | ||||
| Grass | 7 | ||||
| Electric | 7 | ||||
| Fire | 7 | ||||
| Grass | 7 | ||||
| Ice | 7 | ||||
| Normal | 7 | ||||
| Ice/Ghost | 4–7 | ||||
| Normal | 5–7 | ||||
| Normal | 5–7 | ||||
| Fighting | 5–7 | ||||
| Fighting | 5–7 | ||||
| Fighting | 5–7 | ||||
| Fighting | 5–7 | ||||
| Fighting | 5–7 | ||||
| Grass | 5–7 | ||||
| Grass | 5–7 | ||||
| Grass/Fighting | 5–7 | ||||
| Water/Rock | 5–7 | ||||
| Water/Rock | 5–7 | ||||
| Grass/Poison | 5–7 | ||||
| Grass/Poison | 5–7 | ||||
| Ice | 5–7 | ||||
| Ice | 5–7 | ||||
| Bug | 5–7 | ||||
| Bug | 5–7 | ||||
| Ground/Electric | 5–7 | ||||
| Rock/Dragon | 6–7 | ||||
| Rock/Dragon | 6–7 | ||||
| Fairy | 7 | ||||
| Dragon | 6–7 | ||||
| Dragon | 6–7 | ||||
| Steel/Dragon | 6–7 | ||||
| Dragon | 6–7 | ||||
| Steel/Dragon | 6–7 | ||||
| Normal | 7 | ||||
| Normal | 7 | ||||
| Ground | 7 | ||||
| Ground | 7 | ||||
| Normal/Fighting | 7 | ||||
| Normal/Fighting | 7 | ||||
| Water | 7 | ||||
| Dragon | 7 | ||||
| Dragon/Fighting | 7 | ||||
| Dragon/Fighting | 7 | ||||
| Rock/Steel | 7 | ||||
| Bug/Rock | 7 | ||||
| Fighting/Ghost | 7 | ||||
| Normal | 3–7 |
Bide FAQ
What does Bide do?
Bide is a Normal-type physical move. The user spends two turns locked into this move and then, on the second turn after using this move, the user attacks the last Pokemon that hit it, inflicting double the damage in HP it lost to attacks during the two turns. If the last Pokemon that hit it is no longer active, the user attacks a random opposing Pokemon instead. If the user is prevented from moving during this move's use, the effect ends. This move does not check accuracy and does not ignore type immunity.
Which Pokémon can learn Bide?
250 Pokémon and forms can learn Bide in at least one game: 0 in Scarlet & Violet, 0 in Pokémon Champions and 0 in Legends: Z-A. Examples: Bulbasaur, Ivysaur, Venusaur, Charmander, Charmeleon and Charizard.
Is Bide in Pokémon Champions?
No, no Pokémon can use Bide in Pokémon Champions.
What is Bide super effective against?
As a Normal-type attack, Bide is super effective against no types, not very effective against Rock and Steel and has no effect on Ghost (unless its effect says otherwise).
Move data and effect text from Pokémon Showdown (MIT), generation from PokéAPI; learnsets for Gen 1–9, Pokémon Champions and Legends: Z-A from Showdown. Unofficial fan site.