Electric · Physical move · Gen 7
Zing Zap
Zing Zap is a Electric-type physical move introduced in Generation 7. It has 80 base power and 100% accuracy, with 10 PP (16 with PP Max). 2 Pokémon and forms can learn it.
Type
Electric
Category
Physical
Power
80
Accuracy
100%
PP
10 (max 16)
Priority
0
Effect
30% chance to make the target flinch. Has a 30% chance to make the target flinch.
- Targets
- One adjacent Pokémon
- Properties
- Makes contact
- Scarlet & Violet
- Usable (1 Pokémon)
- Pokémon Champions
- Usable (1 Pokémon)
- Legends: Z-A
- Not usable
Type matchups as a Electric attack
2× vsWaterFlying
½× vsElectricGrassDragon
0× vsGround
Pokémon that learn Zing Zap
2 Pokémon and forms (Mega Evolutions share their base form's moves). ✓ = can learn it in that game by any method; “Gens” lists every main-series generation it could be learned in.
| Pokémon | Type | Champions | S/V | Z-A | Gens |
|---|---|---|---|---|---|
| Electric/Steel | 7–8 | ||||
| Electric | ✓ | ✓ | 8–9 |
Zing Zap FAQ
What does Zing Zap do?
Zing Zap is a Electric-type physical move with 80 power. Has a 30% chance to make the target flinch.
Which Pokémon can learn Zing Zap?
2 Pokémon and forms can learn Zing Zap in at least one game: 1 in Scarlet & Violet, 1 in Pokémon Champions and 0 in Legends: Z-A. Examples: Togedemaru and Pincurchin.
Is Zing Zap in Pokémon Champions?
Yes — 1 Pokémon can use Zing Zap in Pokémon Champions, with the same numbers as in Scarlet & Violet.
What is Zing Zap super effective against?
As a Electric-type attack, Zing Zap is super effective against Water and Flying, not very effective against Electric, Grass and Dragon and has no effect on Ground (unless its effect says otherwise).
Move data and effect text from Pokémon Showdown (MIT), generation from PokéAPI; learnsets for Gen 1–9, Pokémon Champions and Legends: Z-A from Showdown. Unofficial fan site.