Electric · Physical move · Gen 9
Supercell Slam
Supercell Slam is a Electric-type physical move introduced in Generation 9. It has 100 base power and 95% accuracy, with 15 PP (24 with PP Max). 45 Pokémon and forms can learn it.
Type
Electric
Category
Physical
Power
100
Accuracy
95%
PP
15 (max 24)
Priority
0
Effect
User is hurt by 50% of its max HP if it misses. If this attack is not successful, the user loses half of its maximum HP, rounded down, as crash damage. Pokemon with the Magic Guard Ability are unaffected by crash damage. Damage doubles and no accuracy check is done if the target has used Minimize while active.
- Targets
- One adjacent Pokémon
- Properties
- Makes contact
- Scarlet & Violet
- Usable (44 Pokémon)
- Pokémon Champions
- Usable (10 Pokémon)
- Legends: Z-A
- Not usable
Type matchups as a Electric attack
2× vsWaterFlying
½× vsElectricGrassDragon
0× vsGround
Pokémon that learn Supercell Slam
45 Pokémon and forms (Mega Evolutions share their base form's moves). ✓ = can learn it in that game by any method; “Gens” lists every main-series generation it could be learned in.
| Pokémon | Type | Champions | S/V | Z-A | Gens |
|---|---|---|---|---|---|
| Rock/Electric | ✓ | 9 | |||
| Rock/Electric | ✓ | 9 | |||
| Rock/Electric | ✓ | 9 | |||
| Electric | ✓ | 9 | |||
| Electric/Grass | ✓ | 9 | |||
| Ground/Rock | ✓ | 9 | |||
| Ground/Rock | ✓ | 9 | |||
| Electric | ✓ | 9 | |||
| Normal | ✓ | ✓ | 9 | ||
| Electric/Flying | ✓ | 9 | |||
| Psychic | ✓ | 9 | |||
| Electric | ✓ | ✓ | 9 | ||
| Electric | ✓ | 9 | |||
| Electric | ✓ | 9 | |||
| Electric | ✓ | ||||
| Electric | ✓ | ✓ | 9 | ||
| Rock | ✓ | ✓ | 9 | ||
| Electric/Steel | ✓ | 9 | |||
| Ground/Rock | ✓ | ✓ | 9 | ||
| Electric | ✓ | 9 | |||
| Rock/Steel | ✓ | 9 | |||
| Normal | ✓ | 9 | |||
| Electric | ✓ | 9 | |||
| Electric | ✓ | 9 | |||
| Electric | ✓ | ✓ | 9 | ||
| Electric/Flying | ✓ | 9 | |||
| Dragon/Electric | ✓ | 9 | |||
| Bug/Electric | ✓ | 9 | |||
| Electric | ✓ | ✓ | 9 | ||
| Steel | ✓ | 9 | |||
| Electric | ✓ | 9 | |||
| Ground/Normal | ✓ | 9 | |||
| Electric/Fighting | ✓ | ✓ | 9 | ||
| Electric | ✓ | ✓ | 9 | ||
| Electric/Flying | ✓ | 9 | |||
| Dragon/Normal | ✓ | 9 | |||
| Ground/Fighting | ✓ | 9 | |||
| Electric/Ground | ✓ | 9 | |||
| Ground/Steel | ✓ | 9 | |||
| Fighting/Electric | ✓ | 9 | |||
| Rock/Electric | ✓ | 9 | |||
| Electric/Dragon | ✓ | 9 | |||
| Electric/Dragon | ✓ | 9 | |||
| Steel/Psychic | ✓ | 9 | |||
| Normal | ✓ | 9 |
Supercell Slam FAQ
What does Supercell Slam do?
Supercell Slam is a Electric-type physical move with 100 power. If this attack is not successful, the user loses half of its maximum HP, rounded down, as crash damage. Pokemon with the Magic Guard Ability are unaffected by crash damage. Damage doubles and no accuracy check is done if the target has used Minimize while active.
Which Pokémon can learn Supercell Slam?
45 Pokémon and forms can learn Supercell Slam in at least one game: 44 in Scarlet & Violet, 10 in Pokémon Champions and 0 in Legends: Z-A. Examples: Alolan Geodude, Alolan Graveler, Alolan Golem, Electrode, Hisuian Electrode and Rhyhorn.
Is Supercell Slam in Pokémon Champions?
Yes — 10 Pokémon can use Supercell Slam in Pokémon Champions, with the same numbers as in Scarlet & Violet.
What is Supercell Slam super effective against?
As a Electric-type attack, Supercell Slam is super effective against Water and Flying, not very effective against Electric, Grass and Dragon and has no effect on Ground (unless its effect says otherwise).
Move data and effect text from Pokémon Showdown (MIT), generation from PokéAPI; learnsets for Gen 1–9, Pokémon Champions and Legends: Z-A from Showdown. Unofficial fan site.