Psychic · Status move · Gen 3
Magic Coat
Magic Coat is a Psychic-type status move introduced in Generation 3. It never misses and has 15 PP (24 with PP Max). It has +4 priority, so it usually moves before other attacks. 169 Pokémon and forms can learn it.
Type
Psychic
Category
Status
Power
—
Accuracy
—
PP
15 (max 24)
Priority
+4
Effect
Bounces back certain non-damaging moves. Until the end of the turn, the user is unaffected by certain non-damaging moves directed at it and will instead use such moves against the original user. Moves reflected in this way are unable to be reflected again by this or the Magic Bounce Ability's effect. Spikes, Stealth Rock, Sticky Web, and Toxic Spikes can only be reflected once per side, by the leftmost Pokemon under this or the Magic Bounce Ability's effect. The Lightning Rod and Storm Drain Abilities redirect their respective moves before this move takes effect.
- Targets
- The user
- Scarlet & Violet
- Not usable — it was removed in Scarlet & Violet
- Pokémon Champions
- Not usable
- Legends: Z-A
- Not usable
Pokémon that learn Magic Coat
169 Pokémon and forms (Mega Evolutions share their base form's moves). ✓ = can learn it in that game by any method; “Gens” lists every main-series generation it could be learned in.
| Pokémon | Type | Champions | S/V | Z-A | Gens |
|---|---|---|---|---|---|
| Electric/Psychic | 7 | ||||
| Fairy | 4–7 | ||||
| Fairy | 4–7 | ||||
| Normal/Fairy | 4–7 | ||||
| Normal/Fairy | 4–7 | ||||
| Psychic | 4–8 | ||||
| Psychic | 4–8 | ||||
| Psychic | 4–8 | ||||
| Water/Poison | 4–7 | ||||
| Water/Poison | 4–7 | ||||
| Water/Psychic | 4–7 | ||||
| Water/Psychic | 4–7 | ||||
| Electric/Steel | 4–7 | ||||
| Electric/Steel | 4–7 | ||||
| Psychic | 4–7 | ||||
| Psychic | 4–7 | ||||
| Electric | 4–7 | ||||
| Electric | 4–7 | ||||
| Water | 4–7 | ||||
| Water/Psychic | 4–7 | ||||
| Psychic/Fairy | 4–7 | ||||
| Ice/Psychic | 4–7 | ||||
| Ice/Psychic | 4–7 | ||||
| Normal | 4–8 | ||||
| Psychic | 4–7 | ||||
| Psychic | 4–7 | ||||
| Grass | 4–7 | ||||
| Grass | 4–7 | ||||
| Grass | 4–7 | ||||
| Normal/Flying | 4–7 | ||||
| Normal/Flying | 4–7 | ||||
| Fairy | 4–7 | ||||
| Normal/Fairy | 4–7 | ||||
| Fairy | 4–7 | ||||
| Fairy/Flying | 4–7 | ||||
| Psychic/Flying | 4–7 | ||||
| Psychic/Flying | 4–7 | ||||
| Psychic | 4–7 | ||||
| Water/Psychic | 4–7 | ||||
| Ghost | 4–7 | ||||
| Normal/Psychic | 3–7 | ||||
| Normal | 4–8 | ||||
| Water/Rock | 4–7 | ||||
| Normal | 4–8 | ||||
| Ice/Psychic | 4–7 | ||||
| Psychic/Grass | 4–7 | ||||
| Psychic/Fairy | 4–7 | ||||
| Psychic/Fairy | 4–7 | ||||
| Psychic/Fairy | 4–7 | ||||
| Rock | 4–7 | ||||
| Dark/Ghost | 4–7 | ||||
| Fighting/Psychic | 4–7 | ||||
| Fighting/Psychic | 4–7 | ||||
| Psychic | 3–7 | ||||
| Psychic | 3–7 | ||||
| Rock/Psychic | 4–7 | ||||
| Rock/Psychic | 4–7 | ||||
| Ground/Psychic | 4–7 | ||||
| Ground/Psychic | 4–7 | ||||
| Water | 4–7 | ||||
| Normal | 3–7 | ||||
| Ghost | 4–7 | ||||
| Ghost | 4–7 | ||||
| Psychic | 4–7 | ||||
| Dark | 3–8 | ||||
| Dragon/Psychic | 4–7 | ||||
| Dragon/Psychic | 4–7 | ||||
| Steel/Psychic | 4–7 | ||||
| Psychic | 4–7 | ||||
| Rock/Steel | 4–7 | ||||
| Ghost/Flying | 4–7 | ||||
| Ghost/Flying | 4–7 | ||||
| Normal | 4–7 | ||||
| Normal | 4–8 | ||||
| Ghost | 4–7 | ||||
| Psychic | 4–7 | ||||
| Psychic/Fairy | 4–7 | ||||
| Electric/Steel | 4–7 | ||||
| Fairy/Flying | 4–7 | ||||
| Normal | 4–8 | ||||
| Psychic/Fighting | 4–7 | ||||
| Rock/Steel | 4–7 | ||||
| Psychic | 4–7 | ||||
| Psychic | 4–7 | ||||
| Psychic | 4–7 | ||||
| Ghost/Dragon | 4–7 | ||||
| Psychic | 4–7 | ||||
| Normal | 4–7 | ||||
| Psychic/Fire | 5–7 | ||||
| Psychic | 5–8 | ||||
| Psychic | 5–8 | ||||
| Psychic/Flying | 5–7 | ||||
| Psychic/Flying | 5–7 | ||||
| Normal | 5–7 | ||||
| Bug/Grass | 5–7 | ||||
| Bug/Grass | 5–7 | ||||
| Bug/Grass | 5–7 | ||||
| Psychic/Flying | 5–7 | ||||
| Ghost | 5–7 | ||||
| Ghost | 5–7 | ||||
| Psychic | 5–7 | ||||
| Psychic | 5–7 | ||||
| Psychic | 5–7 | ||||
| Psychic | 5–7 | ||||
| Psychic | 5–7 | ||||
| Psychic | 5–7 | ||||
| Ice | 5–7 | ||||
| Ice | 5–7 | ||||
| Ice | 5–7 | ||||
| Water/Ghost | 5–7 | ||||
| Water/Ghost | 5–7 | ||||
| Water | 5–7 | ||||
| Steel | 5–7 | ||||
| Steel | 5–7 | ||||
| Steel | 5–7 | ||||
| Psychic | 5–7 | ||||
| Psychic | 5–7 | ||||
| Ice | 5–7 | ||||
| Ground/Ghost | 5–7 | ||||
| Ground/Ghost | 5–7 | ||||
| Normal/Psychic | 5–7 | ||||
| Bug/Steel | 5–7 | ||||
| Fire | 6–7 | ||||
| Fire | 6–7 | ||||
| Fire/Psychic | 6–7 | ||||
| Fairy | 6–7 | ||||
| Fairy | 6–7 | ||||
| Fairy | 7 | ||||
| Fairy | 6–7 | ||||
| Psychic | 6–7 | ||||
| Psychic | 6–7 | ||||
| Psychic | 6–7 | ||||
| Fairy | 6–7 | ||||
| Fairy | 6–7 | ||||
| Fairy | 6–7 | ||||
| Fairy | 6–7 | ||||
| Fairy | 6–7 | ||||
| Rock/Fairy | 6–7 | ||||
| Steel/Fairy | 6–7 | ||||
| Ghost/Grass | 6–7 | ||||
| Ghost/Grass | 6–7 | ||||
| Ghost/Grass | 6–7 | ||||
| Ghost/Grass | 6–7 | ||||
| Ghost/Grass | 6–7 | ||||
| Ghost/Grass | 6–7 | ||||
| Psychic/Ghost | 6–7 | ||||
| Water/Fairy | 7 | ||||
| Poison/Water | 7 | ||||
| Poison/Water | 7 | ||||
| Water/Bug | 7 | ||||
| Water/Bug | 7 | ||||
| Grass/Fairy | 7 | ||||
| Grass/Fairy | 7 | ||||
| Fairy | 7 | ||||
| Normal/Psychic | 7 | ||||
| Normal | 7 | ||||
| Normal | 7 | ||||
| Water/Psychic | 7 | ||||
| Psychic/Fairy | 7 | ||||
| Water/Fairy | 7 | ||||
| Psychic/Ghost | 7–8 | ||||
| Rock/Poison | 7 | ||||
| Electric | 7 | ||||
| Rock/Steel | 7 | ||||
| Fire/Ghost | 7–8 | ||||
| Bug/Psychic | 8 | ||||
| Ice/Psychic | 4–7 | ||||
| Normal/Psychic | 3–7 | ||||
| Normal | 4–8 |
Magic Coat FAQ
What does Magic Coat do?
Magic Coat is a Psychic-type status move. Until the end of the turn, the user is unaffected by certain non-damaging moves directed at it and will instead use such moves against the original user. Moves reflected in this way are unable to be reflected again by this or the Magic Bounce Ability's effect. Spikes, Stealth Rock, Sticky Web, and Toxic Spikes can only be reflected once per side, by the leftmost Pokemon under this or the Magic Bounce Ability's effect. The Lightning Rod and Storm Drain Abilities redirect their respective moves before this move takes effect.
Which Pokémon can learn Magic Coat?
169 Pokémon and forms can learn Magic Coat in at least one game: 0 in Scarlet & Violet, 0 in Pokémon Champions and 0 in Legends: Z-A. Examples: Alolan Raichu, Clefairy, Clefable, Jigglypuff, Wigglytuff and Abra.
Is Magic Coat in Pokémon Champions?
No, no Pokémon can use Magic Coat in Pokémon Champions.
Move data and effect text from Pokémon Showdown (MIT), generation from PokéAPI; learnsets for Gen 1–9, Pokémon Champions and Legends: Z-A from Showdown. Unofficial fan site.