Normal · Physical move · Gen 1
Comet Punch
Comet Punch is a Normal-type physical move introduced in Generation 1. It has 18 base power and 85% accuracy, with 15 PP (24 with PP Max). 46 Pokémon and forms can learn it.
Type
Normal
Category
Physical
Power
18
Accuracy
85%
PP
15 (max 24)
Priority
0
Effect
Hits 2-5 times in one turn. Hits two to five times. Has a 35% chance to hit two or three times and a 15% chance to hit four or five times. If one of the hits breaks the target's substitute, it will take damage for the remaining hits. If the user has the Skill Link Ability, this move will always hit five times.
- Targets
- One adjacent Pokémon
- Hits
- 2–5 times
- Properties
- Makes contact · Punch move (Iron Fist)
- Scarlet & Violet
- Not usable — it was removed in Scarlet & Violet
- Pokémon Champions
- Not usable
- Legends: Z-A
- Usable (39 Pokémon)
Type matchups as a Normal attack
2× vs—
½× vsRockSteel
0× vsGhost
Pokémon that learn Comet Punch
46 Pokémon and forms (Mega Evolutions share their base form's moves). ✓ = can learn it in that game by any method; “Gens” lists every main-series generation it could be learned in.
| Pokémon | Type | Champions | S/V | Z-A | Gens |
|---|---|---|---|---|---|
| Fighting | ✓ | ||||
| Fighting | ✓ | ||||
| Fighting | ✓ | ||||
| Fighting | ✓ | ||||
| Fighting | ✓ | ||||
| Fighting | 3–8 | ||||
| Normal | ✓ | 3–8 | |||
| Psychic/Fairy | ✓ | ||||
| Ice/Psychic | ✓ | ||||
| Psychic | ✓ | ||||
| Bug/Flying | 3–7 | ||||
| Bug/Flying | 3–7 | ||||
| Electric | ✓ | ||||
| Fire/Fighting | ✓ | ||||
| Fire/Fighting | ✓ | ||||
| Fighting/Psychic | ✓ | ||||
| Normal | ✓ | ||||
| Steel/Psychic | ✓ | ||||
| Normal | ✓ | ||||
| Psychic/Fighting | ✓ | ||||
| Fire/Fighting | ✓ | ||||
| Fighting | 5–7 | ||||
| Fighting | 5–7 | ||||
| Fighting | 5–7 | ||||
| Fighting | ✓ | ||||
| Electric | ✓ | ||||
| Ground/Ghost | ✓ | ||||
| Ground/Ghost | ✓ | ||||
| Normal/Psychic | ✓ | ||||
| Normal/Ground | ✓ | ||||
| Fighting | ✓ | 6–7 | |||
| Fighting/Dark | ✓ | 6–7 | |||
| Dark/Psychic | ✓ | ||||
| Rock/Water | ✓ | ||||
| Fighting/Flying | ✓ | ||||
| Fighting | ✓ | ||||
| Fighting/Ice | ✓ | ||||
| Bug/Fighting | 7 | ||||
| Fighting/Ghost | ✓ | ||||
| Electric | ✓ | ||||
| Fighting | ✓ | ||||
| Fighting | ✓ | ||||
| Ice/Psychic | ✓ | ||||
| Fighting | ✓ | ||||
| Fighting/Ghost | ✓ | ||||
| Steel/Ghost | ✓ |
Comet Punch FAQ
What does Comet Punch do?
Comet Punch is a Normal-type physical move with 18 power. Hits two to five times. Has a 35% chance to hit two or three times and a 15% chance to hit four or five times. If one of the hits breaks the target's substitute, it will take damage for the remaining hits. If the user has the Skill Link Ability, this move will always hit five times.
Which Pokémon can learn Comet Punch?
46 Pokémon and forms can learn Comet Punch in at least one game: 0 in Scarlet & Violet, 0 in Pokémon Champions and 39 in Legends: Z-A. Examples: Mankey, Primeape, Machop, Machoke, Machamp and Hitmonchan.
Is Comet Punch in Pokémon Champions?
No, no Pokémon can use Comet Punch in Pokémon Champions.
What is Comet Punch super effective against?
As a Normal-type attack, Comet Punch is super effective against no types, not very effective against Rock and Steel and has no effect on Ghost (unless its effect says otherwise).
Move data and effect text from Pokémon Showdown (MIT), generation from PokéAPI; learnsets for Gen 1–9, Pokémon Champions and Legends: Z-A from Showdown. Unofficial fan site.