Ground · Physical move · Gen 6
Thousand Arrows
Thousand Arrows is a Ground-type physical move introduced in Generation 6. It has 90 base power and 100% accuracy, with 10 PP (16 with PP Max). In double battles it hits all adjacent opponents (spread moves deal 0.75× damage when they hit more than one target). 2 Pokémon and forms can learn it.
Type
Ground
Category
Physical
Power
90
Accuracy
100%
PP
10 (max 16)
Priority
0
Effect
Grounds adjacent foes. First hit neutral on Flying. This move can hit airborne Pokemon, which includes Flying-type Pokemon, Pokemon with the Levitate Ability, Pokemon holding an Air Balloon, and Pokemon under the effect of Magnet Rise or Telekinesis. If the target is a Flying type and is not already grounded, this move deals neutral damage regardless of its other type(s). This move can hit a target using Bounce, Fly, or Sky Drop. If this move hits a target under the effect of Bounce, Fly, Magnet Rise, or Telekinesis, the effect ends. If the target is a Flying type that has not used Roost this turn or a Pokemon with the Levitate Ability, it loses its immunity to Ground-type attacks and the Arena Trap Ability as long as it remains active. During the effect, Magnet Rise fails for the target and Telekinesis fails against the target.
- Targets
- All adjacent opponents
- Scarlet & Violet
- Not usable — it was removed in Scarlet & Violet
- Pokémon Champions
- Not usable
- Legends: Z-A
- Usable (2 Pokémon)
Type matchups as a Ground attack
2× vsFireElectricPoisonRockSteel
½× vsGrassBug
0× vsFlying
Pokémon that learn Thousand Arrows
2 Pokémon and forms (Mega Evolutions share their base form's moves). ✓ = can learn it in that game by any method; “Gens” lists every main-series generation it could be learned in.
| Pokémon | Type | Champions | S/V | Z-A | Gens |
|---|---|---|---|---|---|
| Dragon/Ground | ✓ | 7–8 | |||
| Dragon/Ground | ✓ | 7–8 |
Thousand Arrows FAQ
What does Thousand Arrows do?
Thousand Arrows is a Ground-type physical move with 90 power. This move can hit airborne Pokemon, which includes Flying-type Pokemon, Pokemon with the Levitate Ability, Pokemon holding an Air Balloon, and Pokemon under the effect of Magnet Rise or Telekinesis. If the target is a Flying type and is not already grounded, this move deals neutral damage regardless of its other type(s). This move can hit a target using Bounce, Fly, or Sky Drop. If this move hits a target under the effect of Bounce, Fly, Magnet Rise, or Telekinesis, the effect ends. If the target is a Flying type that has not used Roost this turn or a Pokemon with the Levitate Ability, it loses its immunity to Ground-type attacks and the Arena Trap Ability as long as it remains active. During the effect, Magnet Rise fails for the target and Telekinesis fails against the target.
Which Pokémon can learn Thousand Arrows?
2 Pokémon and forms can learn Thousand Arrows in at least one game: 0 in Scarlet & Violet, 0 in Pokémon Champions and 2 in Legends: Z-A. Examples: Zygarde and Zygarde-10%.
Is Thousand Arrows in Pokémon Champions?
No, no Pokémon can use Thousand Arrows in Pokémon Champions.
What is Thousand Arrows super effective against?
As a Ground-type attack, Thousand Arrows is super effective against Fire, Electric, Poison, Rock and Steel, not very effective against Grass and Bug and has no effect on Flying (unless its effect says otherwise).
Move data and effect text from Pokémon Showdown (MIT), generation from PokéAPI; learnsets for Gen 1–9, Pokémon Champions and Legends: Z-A from Showdown. Unofficial fan site.