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Ground · Physical move · Gen 1

Bone Club

Bone Club is a Ground-type physical move introduced in Generation 1. It has 65 base power and 85% accuracy, with 20 PP (32 with PP Max). 3 Pokémon and forms can learn it.

Type

Ground

Category

Physical

Power

65

Accuracy

85%

PP

20 (max 32)

Priority

0

Effect

10% chance to make the target flinch. Has a 10% chance to make the target flinch.

Targets
One adjacent Pokémon
Scarlet & Violet
Not usable — it was removed in Scarlet & Violet
Pokémon Champions
Not usable
Legends: Z-A
Not usable

Type matchups as a Ground attack

2× vsFireElectricPoisonRockSteel

½× vsGrassBug

0× vsFlying

Pokémon that learn Bone Club

3 Pokémon and forms (Mega Evolutions share their base form's moves). ✓ = can learn it in that game by any method; “Gens” lists every main-series generation it could be learned in.

PokémonTypeChampionsS/VZ-AGens
CuboneGround3–8
MarowakGround3–8
Alolan MarowakFire/Ghost3–8

Bone Club FAQ

What does Bone Club do?

Bone Club is a Ground-type physical move with 65 power. Has a 10% chance to make the target flinch.

Which Pokémon can learn Bone Club?

3 Pokémon and forms can learn Bone Club in at least one game: 0 in Scarlet & Violet, 0 in Pokémon Champions and 0 in Legends: Z-A. Examples: Cubone, Marowak and Alolan Marowak.

Is Bone Club in Pokémon Champions?

No, no Pokémon can use Bone Club in Pokémon Champions.

What is Bone Club super effective against?

As a Ground-type attack, Bone Club is super effective against Fire, Electric, Poison, Rock and Steel, not very effective against Grass and Bug and has no effect on Flying (unless its effect says otherwise).

Move data and effect text from Pokémon Showdown (MIT), generation from PokéAPI; learnsets for Gen 1–9, Pokémon Champions and Legends: Z-A from Showdown. Unofficial fan site.