Ground · Physical move · Gen 1
Bone Club
Bone Club is a Ground-type physical move introduced in Generation 1. It has 65 base power and 85% accuracy, with 20 PP (32 with PP Max). 3 Pokémon and forms can learn it.
Type
Ground
Category
Physical
Power
65
Accuracy
85%
PP
20 (max 32)
Priority
0
Effect
10% chance to make the target flinch. Has a 10% chance to make the target flinch.
- Targets
- One adjacent Pokémon
- Scarlet & Violet
- Not usable — it was removed in Scarlet & Violet
- Pokémon Champions
- Not usable
- Legends: Z-A
- Not usable
Type matchups as a Ground attack
2× vsFireElectricPoisonRockSteel
½× vsGrassBug
0× vsFlying
Pokémon that learn Bone Club
3 Pokémon and forms (Mega Evolutions share their base form's moves). ✓ = can learn it in that game by any method; “Gens” lists every main-series generation it could be learned in.
| Pokémon | Type | Champions | S/V | Z-A | Gens |
|---|---|---|---|---|---|
| Ground | 3–8 | ||||
| Ground | 3–8 | ||||
| Fire/Ghost | 3–8 |
Bone Club FAQ
What does Bone Club do?
Bone Club is a Ground-type physical move with 65 power. Has a 10% chance to make the target flinch.
Which Pokémon can learn Bone Club?
3 Pokémon and forms can learn Bone Club in at least one game: 0 in Scarlet & Violet, 0 in Pokémon Champions and 0 in Legends: Z-A. Examples: Cubone, Marowak and Alolan Marowak.
Is Bone Club in Pokémon Champions?
No, no Pokémon can use Bone Club in Pokémon Champions.
What is Bone Club super effective against?
As a Ground-type attack, Bone Club is super effective against Fire, Electric, Poison, Rock and Steel, not very effective against Grass and Bug and has no effect on Flying (unless its effect says otherwise).
Move data and effect text from Pokémon Showdown (MIT), generation from PokéAPI; learnsets for Gen 1–9, Pokémon Champions and Legends: Z-A from Showdown. Unofficial fan site.