Normal · Status move · Gen 6
Hold Hands
Hold Hands is a Normal-type status move introduced in Generation 6. It never misses and has 40 PP (64 with PP Max). 5 Pokémon and forms can learn it.
Type
Normal
Category
Status
Power
—
Accuracy
—
PP
40 (max 64)
Priority
0
Effect
No competitive use. No competitive use. Fails if there is no ally adjacent to the user.
- Targets
- One adjacent ally
- Scarlet & Violet
- Not usable — it exists in the game files but no Pokémon can use it
- Pokémon Champions
- Not usable
- Legends: Z-A
- Not usable
Pokémon that learn Hold Hands
5 Pokémon and forms (Mega Evolutions share their base form's moves). ✓ = can learn it in that game by any method; “Gens” lists every main-series generation it could be learned in.
| Pokémon | Type | Champions | S/V | Z-A | Gens |
|---|---|---|---|---|---|
| Fire/Flying | 6 | ||||
| Electric | 6–7 | ||||
| Electric | 6–7 | ||||
| Electric/Psychic | 6–7 | ||||
| Bug/Flying | 6 |
Hold Hands FAQ
What does Hold Hands do?
Hold Hands is a Normal-type status move. No competitive use. Fails if there is no ally adjacent to the user.
Which Pokémon can learn Hold Hands?
5 Pokémon and forms can learn Hold Hands in at least one game: 0 in Scarlet & Violet, 0 in Pokémon Champions and 0 in Legends: Z-A. Examples: Charizard, Pikachu, Raichu, Alolan Raichu and Vivillon-Fancy.
Is Hold Hands in Pokémon Champions?
No, no Pokémon can use Hold Hands in Pokémon Champions.
Move data and effect text from Pokémon Showdown (MIT), generation from PokéAPI; learnsets for Gen 1–9, Pokémon Champions and Legends: Z-A from Showdown. Unofficial fan site.