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Normal · Status move · Gen 2

Heal Bell

Heal Bell is a Normal-type status move introduced in Generation 2. It never misses and has 5 PP (8 with PP Max). 83 Pokémon and forms can learn it.

Type

Normal

Category

Status

Power

—

Accuracy

—

PP

5 (max 8)

Priority

0

Effect

Cures the user's party of all status conditions. Every Pokemon in the user's party is cured of its non-volatile status condition. Active Pokemon with the Soundproof Ability are not cured, unless they are the user.

Targets
The user's whole team
Properties
Sound move
Scarlet & Violet
Usable (4 Pokémon)
Pokémon Champions
Usable (1 Pokémon)
Legends: Z-A
Not usable

Pokémon that learn Heal Bell

83 Pokémon and forms (Mega Evolutions share their base form's moves). ✓ = can learn it in that game by any method; “Gens” lists every main-series generation it could be learned in.

PokémonTypeChampionsS/VZ-AGens
ClefairyFairy4–7
ClefableFairy4–7
Alolan VulpixIce7
Alolan NinetalesIce/Fairy7
JigglypuffNormal/Fairy4–7
WigglytuffNormal/Fairy4–7
LickitungNormal3
ChanseyNormal✓3–7, 9
JynxIce/Psychic4–7
LaprasWater/Ice3–7
EeveeNormal4–7
VaporeonWater4–7
JolteonElectric4–7
FlareonFire4–7
ArticunoIce/Flying3
DragoniteDragon/Flying3
MewPsychic4–7
ChinchouWater/Electric4–7
LanturnWater/Electric4–7
IgglybuffNormal/Fairy4–7
TogepiFairy4–7
TogeticFairy/Flying4–7
MareepElectric3–7
FlaaffyElectric3–7
AmpharosElectric3–7
EspeonPsychic4–7
UmbreonDark4–7
MisdreavusGhost4–7
SnubbullFairy3–7
GranbullFairy3–7
SmoochumIce/Psychic4–7
MiltankNormal3–8
BlisseyNormal✓3–7, 9
CelebiPsychic/Grass3–8
PoochyenaDark3
MightyenaDark3
GardevoirPsychic/Fairy4–7
SkittyNormal3–7
DelcattyNormal3–7
SpoinkPsychic4–7
GrumpigPsychic4–7
SwabluNormal/Flying4–7
AltariaDragon/Flying3–7
ChimechoPsychic✓✓3–7, 9
KricketuneBug5–7
BunearyNormal4–7
LopunnyNormal4–7
MismagiusGhost4–7
ChinglingPsychic4–7
HappinyNormal✓4–7, 9
LickilickyNormal3
TogekissFairy/Flying4–7
LeafeonGrass4–7
GlaceonIce4–7
UxiePsychic4–7
PhioneWater4–7
ManaphyWater4–7
MunnaPsychic5–7
MusharnaPsychic5–7
AudinoNormal5–7
LeavannyBug/Grass5–7
PetililGrass5–7
LilligantGrass5–7
Hisuian LilligantGrass/Fighting5–7
GothitaPsychic5–7
GothoritaPsychic5–7
GothitellePsychic5–7
MeloettaNormal/Psychic5–7
FlabébéFairy6–7
FloetteFairy6–7
Floette-EternalFairy7
FlorgesFairy6–7
EspurrPsychic6–7
MeowsticPsychic6–7
Meowstic-FPsychic6–7
SpritzeeFairy6–7
AromatisseFairy6–7
SwirlixFairy6–7
SlurpuffFairy6–7
SylveonFairy4–7
DiancieRock/Fairy6–7
ComfeyFairy7
MagearnaSteel/Fairy7

Heal Bell FAQ

What does Heal Bell do?

Heal Bell is a Normal-type status move. Every Pokemon in the user's party is cured of its non-volatile status condition. Active Pokemon with the Soundproof Ability are not cured, unless they are the user.

Which Pokémon can learn Heal Bell?

83 Pokémon and forms can learn Heal Bell in at least one game: 4 in Scarlet & Violet, 1 in Pokémon Champions and 0 in Legends: Z-A. Examples: Clefairy, Clefable, Alolan Vulpix, Alolan Ninetales, Jigglypuff and Wigglytuff.

Is Heal Bell in Pokémon Champions?

Yes — 1 Pokémon can use Heal Bell in Pokémon Champions, with the same numbers as in Scarlet & Violet.

Move data and effect text from Pokémon Showdown (MIT), generation from PokéAPI; learnsets for Gen 1–9, Pokémon Champions and Legends: Z-A from Showdown. Unofficial fan site.