Normal · Status move · Gen 1
Defense Curl
Defense Curl is a Normal-type status move introduced in Generation 1. It never misses and has 40 PP (64 with PP Max). 217 Pokémon and forms can learn it.
Type
Normal
Category
Status
Power
—
Accuracy
—
PP
40 (max 64)
Priority
0
Effect
Raises the user's Defense by 1. Raises the user's Defense by 1 stage. As long as the user remains active, the power of the user's Ice Ball and Rollout will be doubled (this effect is not stackable).
- Targets
- The user
- Scarlet & Violet
- Usable (70 Pokémon)
- Pokémon Champions
- Not usable
- Legends: Z-A
- Not usable
Pokémon that learn Defense Curl
217 Pokémon and forms (Mega Evolutions share their base form's moves). ✓ = can learn it in that game by any method; “Gens” lists every main-series generation it could be learned in.
| Pokémon | Type | Champions | S/V | Z-A | Gens |
|---|---|---|---|---|---|
| Grass/Poison | 3, 7 | ||||
| Grass/Poison | 3, 7 | ||||
| Grass/Poison | 3, 7 | ||||
| Fire | 3, 7 | ||||
| Fire | 3, 7 | ||||
| Fire/Flying | 3, 7 | ||||
| Water | 3, 7 | ||||
| Water | 3, 7 | ||||
| Water | 3, 7 | ||||
| Normal | 3, 7 | ||||
| Normal | 3, 7 | ||||
| Electric | 3, 7 | ||||
| Electric | 3, 7 | ||||
| Electric/Psychic | 3, 7 | ||||
| Ground | ✓ | 3–9 | |||
| Ice/Steel | ✓ | 7–9 | |||
| Ground | ✓ | 3–9 | |||
| Ice/Steel | ✓ | 7–9 | |||
| Poison | 3, 7 | ||||
| Poison | 3, 7 | ||||
| Poison/Ground | 3, 7 | ||||
| Poison | 3, 7 | ||||
| Poison | 3, 7 | ||||
| Poison/Ground | 3, 7 | ||||
| Fairy | ✓ | 3–9 | |||
| Fairy | ✓ | 3–9 | |||
| Normal/Fairy | ✓ | 3–9 | |||
| Normal/Fairy | ✓ | 3–9 | |||
| Normal | 3, 7 | ||||
| Normal | 3, 7 | ||||
| Fighting | 3, 7 | ||||
| Fighting | 3, 7 | ||||
| Water | 3, 7 | ||||
| Water | 3, 7 | ||||
| Water/Fighting | 3, 7 | ||||
| Rock/Ground | ✓ | 3–9 | |||
| Rock/Electric | ✓ | 7–9 | |||
| Rock/Ground | ✓ | 3–9 | |||
| Rock/Electric | ✓ | 7–9 | |||
| Rock/Ground | ✓ | 3–9 | |||
| Rock/Electric | ✓ | 7–9 | |||
| Rock/Ground | 4–8 | ||||
| Normal | 3–8 | ||||
| Normal | ✓ | 3–9 | |||
| Normal | 7 | ||||
| Normal | ✓ | 3–9 | |||
| Psychic | 3, 7 | ||||
| Fire | ✓ | 3–7, 9 | |||
| Fire | ✓ | 3–7, 9 | |||
| Fire | ✓ | 3–7, 9 | |||
| Fire/Ghost | ✓ | 3–7, 9 | |||
| Normal | ✓ | 3–7, 9 | |||
| Normal | ✓ | 3–7, 9 | |||
| Electric | 3, 7 | ||||
| Fairy | 3, 7 | ||||
| Normal/Fairy | ✓ | 3–9 | |||
| Fairy | 3, 7 | ||||
| Fairy/Flying | 3, 7 | ||||
| Electric | 3, 7 | ||||
| Electric | 3, 7 | ||||
| Electric | 3, 7 | ||||
| Water/Fairy | ✓ | 3–9 | |||
| Water/Fairy | ✓ | 3–9 | |||
| Rock | ✓ | 3–9 | |||
| Water | 3, 7 | ||||
| Grass/Flying | 3, 7 | ||||
| Grass/Flying | 3, 7 | ||||
| Grass/Flying | 3, 7 | ||||
| Normal | 3, 7 | ||||
| Water/Ground | 3, 7 | ||||
| Water/Ground | 3, 7 | ||||
| Ghost | 3, 7 | ||||
| Bug | 3, 7 | ||||
| Bug/Steel | 3, 7 | ||||
| Normal | ✓ | 3–9 | |||
| Steel/Ground | 3–8 | ||||
| Fairy | 3, 7 | ||||
| Fairy | 3, 7 | ||||
| Water/Poison | 3, 7 | ||||
| Bug/Rock | 3, 7–8 | ||||
| Dark/Ice | 3, 7 | ||||
| Normal | 3, 7 | ||||
| Normal | 3, 7 | ||||
| Fire | 3, 7 | ||||
| Fire/Rock | 3, 7 | ||||
| Ice/Ground | 3, 7 | ||||
| Ice/Ground | 3, 7 | ||||
| Water/Rock | 3, 7 | ||||
| Water | 3, 7 | ||||
| Water | 3, 7 | ||||
| Ground | ✓ | 3–7, 9 | |||
| Ground | ✓ | 3–7, 9 | |||
| Normal | ✓ | 3–9 | |||
| Normal | 3–8 | ||||
| Normal | ✓ | 3–9 | |||
| Psychic/Grass | 3, 7 | ||||
| Water | 3 | ||||
| Water/Ground | 3 | ||||
| Water/Ground | 3 | ||||
| Normal | 3 | ||||
| Normal | 3 | ||||
| Grass | 3 | ||||
| Grass/Dark | 3 | ||||
| Grass/Dark | 3 | ||||
| Psychic/Fairy | 3 | ||||
| Psychic/Fairy | 3 | ||||
| Psychic/Fairy | 3 | ||||
| Normal | 3 | ||||
| Normal | 3 | ||||
| Normal | 3 | ||||
| Normal/Fairy | 3 | ||||
| Rock | 3 | ||||
| Normal | 3 | ||||
| Normal | 3 | ||||
| Steel/Rock | 3 | ||||
| Steel/Rock | 3 | ||||
| Steel/Rock | 3 | ||||
| Electric | 3 | ||||
| Electric | 3 | ||||
| Poison | 3 | ||||
| Poison | 3 | ||||
| Water | 3–8 | ||||
| Water | 3–8 | ||||
| Fire/Ground | ✓ | 3–7, 9 | |||
| Fire/Ground | ✓ | 3–7, 9 | |||
| Normal | 3 | ||||
| Normal | 3 | ||||
| Rock/Psychic | 3 | ||||
| Rock/Psychic | 3 | ||||
| Normal | 3 | ||||
| Normal | 3 | ||||
| Psychic | 3 | ||||
| Ice | 3 | ||||
| Ice/Water | 3–8 | ||||
| Ice/Water | 3–8 | ||||
| Ice/Water | 3–8 | ||||
| Dragon | ✓ | 5–9 | |||
| Dragon | ✓ | 3, 5–9 | |||
| Dragon/Flying | ✓ | 3, 5–9 | |||
| Steel/Psychic | 3 | ||||
| Steel/Psychic | 3 | ||||
| Rock | 3 | ||||
| Ice | 3 | ||||
| Steel | 3 | ||||
| Water | 3 | ||||
| Ground | 3 | ||||
| Steel/Psychic | 3 | ||||
| Normal | 4–7 | ||||
| Normal/Water | 4–7 | ||||
| Electric | ✓ | 4–7, 9 | |||
| Grass | 5–8 | ||||
| Grass | 5–8 | ||||
| Normal | 3, 7 | ||||
| Normal | 4–8 | ||||
| Normal | 4–8 | ||||
| Ghost | 3, 7 | ||||
| Rock | ✓ | 4–9 | |||
| Normal | ✓ | 8–9 | |||
| Normal | ✓ | 4–9 | |||
| Dark/Ice | 3, 7 | ||||
| Normal | 3–8 | ||||
| Fairy/Flying | 3, 7 | ||||
| Ice/Ground | 3, 7 | ||||
| Normal | ✓ | 3–9 | |||
| Psychic/Fighting | 3 | ||||
| Rock/Steel | 3 | ||||
| Grass | 4 | ||||
| Fire | ✓ | 5–7, 9 | |||
| Fire/Fighting | ✓ | 5–7, 9 | |||
| Fire/Fighting | ✓ | 5–7, 9 | |||
| Psychic | 5–8 | ||||
| Psychic | 5–8 | ||||
| Bug/Poison | 5–8 | ||||
| Bug/Poison | 5–8 | ||||
| Bug/Poison | 5–8 | ||||
| Grass/Poison | ✓ | 5–9 | |||
| Grass/Poison | ✓ | 5–9 | |||
| Ground/Ghost | ✓ | 5–9 | |||
| Ground/Ghost | ✓ | 5–9 | |||
| Grass | 6–7 | ||||
| Grass | 6–7 | ||||
| Grass/Fighting | 6–7 | ||||
| Normal | 6–8 | ||||
| Normal/Ground | 6–8 | ||||
| Grass | ✓ | 6–7, 9 | |||
| Grass | ✓ | 6–7, 9 | |||
| Normal/Fighting | 8 | ||||
| Normal/Fighting | 8 | ||||
| Bug/Water | 8 | ||||
| Bug/Water | 8 | ||||
| Rock/Flying | ✓ | 7, 9 | |||
| Normal | ✓ | 7, 9 | |||
| Electric/Steel | 7–8 | ||||
| Steel/Fairy | ✓ | 7–9 | |||
| Normal | ✓ | 8–9 | |||
| Normal | ✓ | 8–9 | |||
| Normal | 8 | ||||
| Normal | 8 | ||||
| Grass/Dragon | ✓ | 8–9 | |||
| Grass/Dragon | ✓ | 8–9 | |||
| Grass/Dragon | ✓ | 8–9 | |||
| Fire/Bug | 8 | ||||
| Fire/Bug | 8 | ||||
| Steel | ✓ | 8–9 | |||
| Steel | ✓ | 8–9 | |||
| Ground/Normal | 3, 7 | ||||
| Grass/Ghost | ✓ | 9 | |||
| Grass/Ghost | ✓ | 9 | |||
| Bug | ✓ | 9 | |||
| Bug/Psychic | ✓ | 9 | |||
| Fighting/Ghost | 3, 7 | ||||
| Normal | ✓ | 3–9 | |||
| Ground/Fighting | ✓ | 9 | |||
| Ground/Steel | ✓ | 9 | |||
| Grass/Dragon | ✓ | 8–9 | |||
| Grass/Dragon | ✓ | 8–9 | |||
| Poison/Ghost | ✓ | 9 |
Defense Curl FAQ
What does Defense Curl do?
Defense Curl is a Normal-type status move. Raises the user's Defense by 1 stage. As long as the user remains active, the power of the user's Ice Ball and Rollout will be doubled (this effect is not stackable).
Which Pokémon can learn Defense Curl?
217 Pokémon and forms can learn Defense Curl in at least one game: 70 in Scarlet & Violet, 0 in Pokémon Champions and 0 in Legends: Z-A. Examples: Bulbasaur, Ivysaur, Venusaur, Charmander, Charmeleon and Charizard.
Is Defense Curl in Pokémon Champions?
No, no Pokémon can use Defense Curl in Pokémon Champions.
Move data and effect text from Pokémon Showdown (MIT), generation from PokéAPI; learnsets for Gen 1–9, Pokémon Champions and Legends: Z-A from Showdown. Unofficial fan site.