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DexTeam

1–4 attacking types · every game

Pokémon Type Coverage Calculator

Pick up to four move types and see how much of the Pokédex they hit super effectively, what walls them, and which type to add next. To check a whole team's coverage with real moves, use the team builder.

Attacking types (2/4)

807 fully evolved Pokémon (incl. Megas and forms where the game has them). Type chart: Gen 6+.

Super effective

54.0%

436 Pokémon

Neutral or better

99.6%

804 Pokémon

Resisted

3

best hit ½× or less

Immune

0

no type gets through

Best type to add next

Walls: 3 Pokémon resist every one of these types

Most used first. Abilities like Levitate or Flash Fire are not counted — check each Pokémon's weakness page.

Best two-type coverage in Pokémon Champions

Only the Pokémon available in Champions (Megas included). Pick the pool in the calculator for any other game.

How to use the type coverage calculator

Select the types of the attacking moves you plan to run — usually a Pokémon's STAB types plus one or two coverage moves. The bar shows the share of fully evolved Pokémon hit super effectively (green), neutrally (blue), resisted (amber) and fully immune (red). The wall list is sorted by usage, so the most common answers to your moveset come first; each links to that Pokémon's weakness page.

The calculator uses the same logic as the coverage score in the team builder, so both agree. For the matchups of a single type see the type chart or the Pokémon by type pages.

FAQ

What is type coverage in Pokémon?

Coverage is the set of Pokémon your attacks can hit for at least normal damage. A Pokémon with good coverage carries move types that together hit most opponents super effectively, so few Pokémon can switch in for free.

What is the best two-type coverage?

Against every fully evolved Pokémon in the National Dex, Ice + Ground hits 54.0% super effectively — the highest of any pair. The classic Ice + Ground ("EQ + Ice Beam") hits 54.0% super effectively and 99.6% at least neutrally; Fighting + Ghost hits 99.9% at least neutrally.

What is the best three-type coverage?

Ice + Fighting + Ground hits 67.5% of fully evolved Pokémon super effectively, leaving 2 that resist all three.

How does the calculator count Pokémon?

It takes every fully evolved Pokémon available in the chosen game (Megas and regional forms included where the game has them) and finds the best multiplier any of your types deals to it. Above 1× counts as super effective, 1× as neutral, and below 1× makes that Pokémon a wall. Defensive abilities such as Levitate, Flash Fire or Water Absorb are not counted.

Does it work for older games?

Yes. Pick a game and the Pokémon pool and type chart change with it: Gen 2–5 games have no Fairy type and Steel still resists Ghost and Dark; Gen 1 has no Dark, Steel or Fairy.