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Pokémon Stat Calculator

Exact stats from base stats, level, nature, IVs and EVs — for every Pokémon in Gen 3–9 and Pokémon Champions.

Pokémon

StatBaseIVEVStat
HP108
184
Atk130
182
Def95
115
SpA −80
90
SpD85
105
Spe +102
169
EVs: 508 / 510·Presets:

IV calculatorEV calculatorCatch rate calculatorNature chart

How to use the stat calculator

  1. Pick the Pokémon and the game. The base stats switch to that generation's values.
  2. Set the level and nature. The boosted stat turns green, the lowered one red.
  3. Enter IVs (0–31) and EVs (0–252, 510 in total) — or Stat Points in Champions. The presets fill the usual spreads.
  4. Read the final stats, where they sit between the lowest and highest possible values, and the same spread at level 50 and 100.
  5. Open the spread in the team builder or as the attacker in the damage calculator. The URL keeps every input, so you can share it.

The stat formula, with an example

Take a level 78 Adamant Garchomp with 12 Attack IVs and 190 Attack EVs (the example Bulbapedia uses). Base Attack is 130: ⌊(2 × 130 + 12 + ⌊190 ÷ 4⌋) × 78 ÷ 100⌋ + 5 = 253, and Adamant multiplies it by 1.1 → 278. Its HP with 24 IVs and 74 EVs: ⌊(216 + 24 + 18) × 78 ÷ 100⌋ + 78 + 10 = 289. Load the same numbers into the calculator and you get the same result.

Highest possible stats of popular Pokémon

31 IVs, 252 EVs and a boosting nature in that stat, Scarlet / Violet base stats. Level 50 (VGC) first, level 100 below.

PokémonHPAtkDefSpASpDSpe
Garchomp215420200394161317145284150295169333
Dragapult195380189372139273167328139273213421
Incineroar202394183361156306145284156306123240
Kingambit207404205405189372123240150295112218
Gholdengo194378123240161317203401157309149293
Great Tusk222434201397201397115225115225152300
Flutter Mane162314117229117229205405205405205405
Rillaboom207404194383156306123240134262150295
Amoonguss22143215029513426215029514528490174
Urshifu-Rapid-Strike207404200394167328126247123240163322
Landorus-Therian196382216427156306172339145284157309
Tyranitar207404204403178350161317167328124243

Related: the nature chart lists which stat each nature raises and lowers, the IV calculator and EV calculator work backwards from the stats you see, and every Pokémon's base stats are on its weakness page (for example Garchomp).

FAQ

How are Pokémon stats calculated?

From Generation 3 on, every stat except HP is ⌊(⌊(2 × Base + IV + ⌊EV ÷ 4⌋) × Level ÷ 100⌋ + 5) × Nature⌋, where Nature is 1.1 for the boosted stat, 0.9 for the lowered one and 1 otherwise. HP is ⌊(2 × Base + IV + ⌊EV ÷ 4⌋) × Level ÷ 100⌋ + Level + 10. Shedinja always has 1 HP.

How do stats work in Pokémon Champions?

Champions battles are always at level 50 and IVs are fixed. Instead of EVs you get 66 Stat Points, at most 32 in one stat, and each point adds exactly 1 to that stat: HP = Base + Points + 75, other stats = (Base + Points + 20) × Nature. Pick Pokémon Champions in the Game menu and the calculator switches to Stat Points.

Why do 4 EVs only add 1 stat point?

The formula divides EVs by 4, so at level 100 every 4 EVs is one point. At level 50 it takes 8 EVs for one point, which is why competitive spreads use multiples of 8 after the first 4 (e.g. 4 / 252 / 252 or 252 / 4 / 252).

Does the calculator use the right base stats for older games?

Yes. Choosing Gen 3–5 uses the base stats from before the Gen 6 buffs (Pikachu had 30 Defense, Butterfree 80 Sp. Atk), and later tweaks are undone for the games before them. Gen 1–2 use a different formula with DVs and Stat Experience and are not covered.

What are the best IVs and EVs?

31 IVs in every stat you use, 252 EVs in the two stats your Pokémon relies on most and the last 4 in HP. Trick Room and Gyro Ball Pokémon want 0 Speed IVs and a Speed-lowering nature; special attackers often want 0 Attack IVs to take less damage from confusion and Foul Play.

How do I find my own Pokémon's IVs or EVs?

Use the IV calculator: enter the stats on its summary screen and it works out the possible IVs. The EV calculator does the same for EVs and plans EV training.

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