Normal · Status move · Gen 3
Yawn
Yawn is a Normal-type status move introduced in Generation 3. It never misses and has 10 PP (16 with PP Max). 117 Pokémon and forms can learn it.
Type
Normal
Category
Status
Power
—
Accuracy
—
PP
10 (max 16)
Priority
0
Effect
Puts the target to sleep after 1 turn. Causes the target to fall asleep at the end of the next turn. Fails when used if the target cannot fall asleep or if it already has a non-volatile status condition. At the end of the next turn, if the target is still active, does not have a non-volatile status condition, and can fall asleep, it falls asleep. If the target becomes affected, this effect cannot be prevented by Safeguard or a substitute, or by falling asleep and waking up during the effect.
- Targets
- One adjacent Pokémon
- Scarlet & Violet
- Usable (83 Pokémon)
- Pokémon Champions
- Usable (37 Pokémon)
- Legends: Z-A
- Not usable
Pokémon that learn Yawn
117 Pokémon and forms (Mega Evolutions share their base form's moves). ✓ = can learn it in that game by any method; “Gens” lists every main-series generation it could be learned in.
| Pokémon | Type | Champions | S/V | Z-A | Gens |
|---|---|---|---|---|---|
| Water | ✓ | 3–9 | |||
| Water | ✓ | 3–9 | |||
| Water | ✓ | ✓ | 3–9 | ||
| Electric | 4 | ||||
| Electric | 4 | ||||
| Electric/Psychic | 4 | ||||
| Water | ✓ | 4–9 | |||
| Water | ✓ | 4–9 | |||
| Water/Psychic | ✓ | 3–9 | |||
| Psychic | ✓ | 8–9 | |||
| Water/Psychic | ✓ | ✓ | 3–9 | ||
| Poison/Psychic | ✓ | ✓ | 8–9 | ||
| Normal/Flying | 3 | ||||
| Normal | 3 | ||||
| Normal | ✓ | 4–9 | |||
| Water | ✓ | ✓ | 4–9 | ||
| Electric | ✓ | ✓ | 4–9 | ||
| Fire | ✓ | ✓ | 4–9 | ||
| Normal | ✓ | ✓ | 3–9 | ||
| Fairy | 3–8 | ||||
| Fairy/Flying | 3–8 | ||||
| Water/Ground | ✓ | 3–9 | |||
| Poison/Ground | ✓ | 9 | |||
| Water/Ground | ✓ | 3–9 | |||
| Psychic | ✓ | ✓ | 4–9 | ||
| Dark | ✓ | ✓ | 4–9 | ||
| Water/Psychic | ✓ | ✓ | 3–9 | ||
| Poison/Psychic | ✓ | ✓ | 8–9 | ||
| Normal | ✓ | 3–9 | |||
| Normal | ✓ | 3–7, 9 | |||
| Normal | ✓ | 3–7, 9 | |||
| Fire | ✓ | 3–7, 9 | |||
| Fire/Rock | ✓ | 3–7, 9 | |||
| Water/Dragon | ✓ | 4–9 | |||
| Water | ✓ | 4–9 | |||
| Water/Ground | ✓ | 4–9 | |||
| Water/Ground | ✓ | ✓ | 4–9 | ||
| Dark | ✓ | 3–7, 9 | |||
| Dark | ✓ | 3–7, 9 | |||
| Normal | ✓ | 3–7, 9 | |||
| Normal | ✓ | 3–7, 9 | |||
| Normal | ✓ | 3–7, 9 | |||
| Poison | ✓ | 3–7, 9 | |||
| Poison | ✓ | ✓ | 3–7, 9 | ||
| Fire/Ground | ✓ | 4–7, 9 | |||
| Fire/Ground | ✓ | ✓ | 4–7, 9 | ||
| Fire | ✓ | ✓ | 3–9 | ||
| Psychic | ✓ | ✓ | 3–7, 9 | ||
| Ice/Water | 3–8 | ||||
| Ice/Water | 3–8 | ||||
| Ice/Water | 3–8 | ||||
| Water/Rock | 3–8 | ||||
| Water | ✓ | 4–7, 9 | |||
| Water | ✓ | 4–7, 9 | |||
| Water/Steel | ✓ | ✓ | 4–7, 9 | ||
| Normal | 4–7 | ||||
| Normal/Water | 4–7 | ||||
| Water | ✓ | 4–9 | |||
| Water/Ground | ✓ | 4–9 | |||
| Psychic | ✓ | 6–7, 9 | |||
| Ground | ✓ | 4–9 | |||
| Ground | ✓ | ✓ | 4–9 | ||
| Fairy/Flying | 3–8 | ||||
| Grass | ✓ | ✓ | 4–9 | ||
| Ice | ✓ | ✓ | 4–9 | ||
| Psychic | ✓ | 4–9 | |||
| Fire | ✓ | 5–7, 9 | |||
| Fire/Fighting | ✓ | 5–7, 9 | |||
| Fire/Fighting | ✓ | ✓ | 5–7, 9 | ||
| Normal | 5–8 | ||||
| Normal | 5–8 | ||||
| Normal | 5–8 | ||||
| Dark | 5–8 | ||||
| Dark | ✓ | 5–8 | |||
| Fire | 5–7 | ||||
| Fire | ✓ | 5–7 | |||
| Psychic | 5–8 | ||||
| Psychic | ✓ | 5–8 | |||
| Normal | ✓ | 5–8 | |||
| Fire | 5–8 | ||||
| Ice | 8 | ||||
| Fire | 5–8 | ||||
| Ice | 8 | ||||
| Ice | ✓ | 5–9 | |||
| Ice | ✓ | ✓ | 5–9 | ||
| Bug | 5–8 | ||||
| Bug | 5–8 | ||||
| Ground/Electric | ✓ | 5–8 | |||
| Ground/Steel | ✓ | 8 | |||
| Fire/Normal | ✓ | 6–7, 9 | |||
| Fire/Normal | ✓ | ✓ | 6–7, 9 | ||
| Psychic | ✓ | 6–9 | |||
| Psychic | ✓ | ✓ | 6–9 | ||
| Psychic | ✓ | ✓ | 6–9 | ||
| Fairy | 6–8 | ||||
| Fairy | ✓ | 6–8 | |||
| Fairy | ✓ | ✓ | 4–9 | ||
| Normal | ✓ | 7, 9 | |||
| Normal | ✓ | 7, 9 | |||
| Normal/Psychic | ✓ | ✓ | 8–9 | ||
| Normal | ✓ | 7, 9 | |||
| Ground/Normal | ✓ | 3–7, 9 | |||
| Fire | ✓ | 9 | |||
| Fire | ✓ | 9 | |||
| Fire/Ghost | ✓ | ✓ | 9 | ||
| Normal | ✓ | 9 | |||
| Normal | ✓ | 9 | |||
| Fairy | ✓ | 9 | |||
| Fairy | ✓ | 9 | |||
| Ghost | ✓ | 9 | |||
| Ghost | ✓ | ✓ | 9 | ||
| Ice | ✓ | 9 | |||
| Ice | ✓ | 9 | |||
| Water | ✓ | 9 | |||
| Poison/Ground | ✓ | 9 | |||
| Normal | ✓ | 3–9 | |||
| Grass/Dragon | ✓ | ✓ | 9 |
Yawn FAQ
What does Yawn do?
Yawn is a Normal-type status move. Causes the target to fall asleep at the end of the next turn. Fails when used if the target cannot fall asleep or if it already has a non-volatile status condition. At the end of the next turn, if the target is still active, does not have a non-volatile status condition, and can fall asleep, it falls asleep. If the target becomes affected, this effect cannot be prevented by Safeguard or a substitute, or by falling asleep and waking up during the effect.
Which Pokémon can learn Yawn?
117 Pokémon and forms can learn Yawn in at least one game: 83 in Scarlet & Violet, 37 in Pokémon Champions and 0 in Legends: Z-A. Examples: Squirtle, Wartortle, Blastoise, Pikachu, Raichu and Alolan Raichu.
Is Yawn in Pokémon Champions?
Yes — 37 Pokémon can use Yawn in Pokémon Champions, with the same numbers as in Scarlet & Violet.
Move data and effect text from Pokémon Showdown (MIT), generation from PokéAPI; learnsets for Gen 1–9, Pokémon Champions and Legends: Z-A from Showdown. Unofficial fan site.