Ground · Status move · Gen 2
Spikes
Spikes is a Ground-type status move introduced in Generation 2. It never misses and has 20 PP (32 with PP Max). 91 Pokémon and forms can learn it.
Type
Ground
Category
Status
Power
—
Accuracy
—
PP
20 (max 32)
Priority
0
Effect
Hurts grounded foes on switch-in. Max 3 layers. Sets up a hazard on the opposing side of the field, damaging each opposing Pokemon that switches in, unless it is a Flying-type Pokemon or has the Levitate Ability. Can be used up to three times before failing. Opponents lose 1/8 of their maximum HP with one layer, 1/6 of their maximum HP with two layers, and 1/4 of their maximum HP with three layers, all rounded down. Can be removed from the opposing side if any Pokemon uses Tidy Up, or if any opposing Pokemon uses Mortal Spin, Rapid Spin, or Defog successfully, or is hit by Defog.
- Targets
- The opposing side of the field
- Scarlet & Violet
- Usable (61 Pokémon)
- Pokémon Champions
- Usable (22 Pokémon)
- Legends: Z-A
- Usable (43 Pokémon)
Pokémon that learn Spikes
91 Pokémon and forms (Mega Evolutions share their base form's moves). ✓ = can learn it in that game by any method; “Gens” lists every main-series generation it could be learned in.
| Pokémon | Type | Champions | S/V | Z-A | Gens |
|---|---|---|---|---|---|
| Ground | ✓ | 9 | |||
| Ground | ✓ | 8–9 | |||
| Ice/Steel | ✓ | 8–9 | |||
| Normal | ✓ | ||||
| Dark | ✓ | ||||
| Steel | ✓ | ||||
| Normal | ✓ | ||||
| Dark | ✓ | ||||
| Water | ✓ | 9 | |||
| Water/Ice | ✓ | 3–9 | |||
| Rock/Water | 3–8 | ||||
| Rock/Water | 3–8 | ||||
| Psychic | ✓ | 8–9 | |||
| Rock | ✓ | 9 | |||
| Water/Ground | ✓ | 9 | |||
| Poison/Ground | ✓ | 9 | |||
| Water/Ground | ✓ | 9 | |||
| Bug | ✓ | 3–7, 9 | |||
| Bug/Steel | ✓ | ✓ | 3–7, 9 | ||
| Ground/Flying | ✓ | 9 | |||
| Water/Poison | ✓ | ✓ | ✓ | 3–9 | |
| Dark/Poison | ✓ | ✓ | 9 | ||
| Bug/Fighting | ✓ | ✓ | ✓ | 8–9 | |
| Ice/Flying | ✓ | ✓ | 6–9 | ||
| Steel/Flying | ✓ | ✓ | ✓ | 3–9 | |
| Grass/Poison | ✓ | 3–8 | |||
| Grass | ✓ | 3–7, 9 | |||
| Grass/Dark | ✓ | 3–7, 9 | |||
| Water/Ground | ✓ | 9 | |||
| Ice | ✓ | ✓ | 3–9 | ||
| Ice | ✓ | ✓ | ✓ | 3–9 | |
| Ground | ✓ | ✓ | 9 | ||
| Psychic | ✓ | 3–7, 9 | |||
| Grass/Poison | ✓ | 4–8 | |||
| Grass/Poison | ✓ | ✓ | 3–8 | ||
| Bug/Flying | ✓ | 9 | |||
| Water/Ground | ✓ | 9 | |||
| Rock | ✓ | 9 | |||
| Dragon/Ground | ✓ | ||||
| Dragon/Ground | ✓ | ✓ | ✓ | 9 | |
| Ground/Flying | ✓ | ✓ | 9 | ||
| Ice/Ghost | ✓ | ✓ | ✓ | 3–9 | |
| Bug/Poison | ✓ | 5–8 | |||
| Bug/Poison | ✓ | 5–8 | |||
| Bug/Poison | ✓ | ✓ | 5–8 | ||
| Grass | 5–8 | ||||
| Bug/Rock | 5–8 | ||||
| Bug/Rock | 5–8 | ||||
| Poison | ✓ | 5–8 | |||
| Poison | ✓ | ✓ | 5–8 | ||
| Grass/Steel | 5–8 | ||||
| Grass/Steel | 5–8 | ||||
| Bug | 5–8 | ||||
| Bug | 5–8 | ||||
| Grass | ✓ | ✓ | 6–7, 9 | ||
| Grass | ✓ | ✓ | 6–7, 9 | ||
| Grass/Fighting | ✓ | ✓ | ✓ | 6–7, 9 | |
| Water | ✓ | ✓ | 9 | ||
| Water | ✓ | ✓ | 9 | ||
| Water/Dark | ✓ | ✓ | ✓ | 6–7, 9 | |
| Normal | ✓ | 6–8 | |||
| Normal/Ground | ✓ | ✓ | 6–8 | ||
| Psychic | ✓ | ||||
| Rock/Fairy | ✓ | ✓ | 9 | ||
| Steel/Fairy | ✓ | ✓ | ✓ | 6–9 | |
| Rock/Fairy | ✓ | ✓ | 9 | ||
| Bug/Water | ✓ | 7–8 | |||
| Bug/Water | ✓ | ✓ | 7–8 | ||
| Steel/Fairy | ✓ | ✓ | 9 | ||
| Poison/Dragon | 8 | ||||
| Rock | ✓ | 8–9 | |||
| Rock/Fire | ✓ | 8–9 | |||
| Rock/Fire | ✓ | 8–9 | |||
| Steel | ✓ | ✓ | |||
| Electric | ✓ | ✓ | 8–9 | ||
| Dark/Poison | ✓ | ✓ | ✓ | 9 | |
| Grass/Dark | ✓ | ✓ | 9 | ||
| Bug | ✓ | 9 | |||
| Bug | ✓ | 9 | |||
| Grass/Ghost | ✓ | 9 | |||
| Grass/Ghost | ✓ | 9 | |||
| Ground/Grass | ✓ | 9 | |||
| Ground/Grass | ✓ | 9 | |||
| Steel | ✓ | ✓ | 9 | ||
| Rock/Poison | ✓ | ✓ | 9 | ||
| Rock/Poison | ✓ | ✓ | ✓ | 9 | |
| Poison/Ground | ✓ | 9 | |||
| Electric/Ground | ✓ | 9 | |||
| Rock/Electric | ✓ | 9 | |||
| Dark/Ground | ✓ | 9 | |||
| Grass | ✓ | 9 |
Spikes FAQ
What does Spikes do?
Spikes is a Ground-type status move. Sets up a hazard on the opposing side of the field, damaging each opposing Pokemon that switches in, unless it is a Flying-type Pokemon or has the Levitate Ability. Can be used up to three times before failing. Opponents lose 1/8 of their maximum HP with one layer, 1/6 of their maximum HP with two layers, and 1/4 of their maximum HP with three layers, all rounded down. Can be removed from the opposing side if any Pokemon uses Tidy Up, or if any opposing Pokemon uses Mortal Spin, Rapid Spin, or Defog successfully, or is hit by Defog.
Which Pokémon can learn Spikes?
91 Pokémon and forms can learn Spikes in at least one game: 61 in Scarlet & Violet, 22 in Pokémon Champions and 43 in Legends: Z-A. Examples: Sandshrew, Sandslash, Alolan Sandslash, Meowth, Alolan Meowth and Galarian Meowth.
Is Spikes in Pokémon Champions?
Yes — 22 Pokémon can use Spikes in Pokémon Champions, with the same numbers as in Scarlet & Violet.
Move data and effect text from Pokémon Showdown (MIT), generation from PokéAPI; learnsets for Gen 1–9, Pokémon Champions and Legends: Z-A from Showdown. Unofficial fan site.