Normal · Status move · Gen 1
Sing
Sing is a Normal-type status move introduced in Generation 1. It has 55% accuracy and has 15 PP (24 with PP Max). 64 Pokémon and forms can learn it.
Type
Normal
Category
Status
Power
—
Accuracy
55%
PP
15 (max 24)
Priority
0
Effect
Causes the target to fall asleep.
- Targets
- One adjacent Pokémon
- Properties
- Sound move
- Scarlet & Violet
- Usable (26 Pokémon)
- Pokémon Champions
- Usable (7 Pokémon)
- Legends: Z-A
- Usable (12 Pokémon)
Pokémon that learn Sing
64 Pokémon and forms (Mega Evolutions share their base form's moves). ✓ = can learn it in that game by any method; “Gens” lists every main-series generation it could be learned in.
| Pokémon | Type | Champions | S/V | Z-A | Gens |
|---|---|---|---|---|---|
| Electric | 5, 8 | ||||
| Electric | 5, 8 | ||||
| Electric/Psychic | 5, 8 | ||||
| Fairy | ✓ | ✓ | 3–9 | ||
| Fairy | ✓ | ✓ | ✓ | 3–9 | |
| Normal/Fairy | ✓ | ✓ | 3–9 | ||
| Normal/Fairy | ✓ | ✓ | ✓ | 3–9 | |
| Normal | 3, 5 | ||||
| Normal | 3, 5 | ||||
| Ground | 3 | ||||
| Normal | ✓ | 3–9 | |||
| Normal | 3 | ||||
| Ice/Psychic | 3–8 | ||||
| Water/Ice | ✓ | 3–9 | |||
| Normal | 5 | ||||
| Water | 5 | ||||
| Electric | 5 | ||||
| Fire | 5 | ||||
| Fairy | ✓ | ✓ | 3–9 | ||
| Normal/Fairy | ✓ | ✓ | 3–9 | ||
| Water/Fairy | ✓ | 3–9 | |||
| Water/Fairy | ✓ | ✓ | 3–9 | ||
| Psychic | 5 | ||||
| Dark | 5 | ||||
| Ice/Psychic | 3–8 | ||||
| Normal | ✓ | 3–9 | |||
| Psychic/Fairy | 3 | ||||
| Psychic/Fairy | 3 | ||||
| Psychic/Fairy | 3 | ||||
| Normal/Fairy | ✓ | 3–9 | |||
| Normal | 3–7 | ||||
| Normal | 3–7 | ||||
| Steel/Fairy | 3 | ||||
| Electric | ✓ | 4–7, 9 | |||
| Electric | ✓ | 4–7, 9 | |||
| Poison | ✓ | 3 | |||
| Poison | ✓ | 3 | |||
| Normal | 3 | ||||
| Normal/Flying | ✓ | ✓ | 3–9 | ||
| Dragon/Flying | ✓ | ✓ | ✓ | 3–9 | |
| Ice | 3 | ||||
| Ice | 3 | ||||
| Water | 5 | ||||
| Water | 5 | ||||
| Water/Steel | 5 | ||||
| Bug | ✓ | 4–7, 9 | |||
| Normal/Flying | 4–7 | ||||
| Grass | 5 | ||||
| Ice | 5 | ||||
| Psychic/Fighting | 3 | ||||
| Ice/Ghost | 3 | ||||
| Normal | ✓ | 5–9 | |||
| Normal | ✓ | 5–9 | |||
| Normal/Psychic | ✓ | ✓ | 5–7, 9 | ||
| Fairy | 5 | ||||
| Water | ✓ | 7–9 | |||
| Water | ✓ | 7–9 | |||
| Water/Fairy | ✓ | ✓ | 7–9 | ||
| Normal | ✓ | 7, 9 | |||
| Grass | 8 | ||||
| Grass | 8 | ||||
| Psychic/Normal | ✓ | ✓ | |||
| Fire/Ghost | ✓ | ✓ | 9 | ||
| Fairy/Psychic | ✓ | 9 |
Sing FAQ
What does Sing do?
Sing is a Normal-type status move. Causes the target to fall asleep.
Which Pokémon can learn Sing?
64 Pokémon and forms can learn Sing in at least one game: 26 in Scarlet & Violet, 7 in Pokémon Champions and 12 in Legends: Z-A. Examples: Pikachu, Raichu, Alolan Raichu, Clefairy, Clefable and Jigglypuff.
Is Sing in Pokémon Champions?
Yes — 7 Pokémon can use Sing in Pokémon Champions, with the same numbers as in Scarlet & Violet.
Move data and effect text from Pokémon Showdown (MIT), generation from PokéAPI; learnsets for Gen 1–9, Pokémon Champions and Legends: Z-A from Showdown. Unofficial fan site.