Skip to content
DexTeam

Ghost · Status move · Gen 2

Nightmare

Nightmare is a Ghost-type status move introduced in Generation 2. It has 100% accuracy and has 15 PP (24 with PP Max). 89 Pokémon and forms can learn it.

Type

Ghost

Category

Status

Power

—

Accuracy

100%

PP

15 (max 24)

Priority

0

Effect

A sleeping target is hurt by 1/4 max HP per turn. Causes the target to lose 1/4 of its maximum HP, rounded down, at the end of each turn as long as it is asleep. This move does not affect the target unless it is asleep. The effect ends when the target wakes up, even if it falls asleep again in the same turn.

Targets
One adjacent Pokémon
Scarlet & Violet
Not usable — it was removed in Scarlet & Violet
Pokémon Champions
Not usable
Legends: Z-A
Not usable

Pokémon that learn Nightmare

89 Pokémon and forms (Mega Evolutions share their base form's moves). ✓ = can learn it in that game by any method; “Gens” lists every main-series generation it could be learned in.

PokémonTypeChampionsS/VZ-AGens
ButterfreeBug/Flying3, 7
ClefairyFairy3, 7
ClefableFairy3, 7
JigglypuffNormal/Fairy3, 7
WigglytuffNormal/Fairy3, 7
MeowthNormal3, 7
PersianNormal3, 7
AbraPsychic3, 7
KadabraPsychic3, 7
AlakazamPsychic3, 7
SlowpokeWater/Psychic3, 7
SlowbroWater/Psychic3, 7
GastlyGhost/Poison3–7
HaunterGhost/Poison3–7
GengarGhost/Poison3–7
DrowzeePsychic3, 7
HypnoPsychic3–7
ExeggcuteGrass/Psychic3, 7
ExeggutorGrass/Psychic3, 7
Alolan ExeggutorGrass/Dragon3, 7
LickitungNormal3, 7
StarmieWater/Psychic3, 7
Mr. MimePsychic/Fairy3, 7
JynxIce/Psychic3, 7
LaprasWater/Ice3, 7
PorygonNormal3, 7
MewtwoPsychic3, 7
MewPsychic3, 7
HoothootNormal/Flying3, 7
NoctowlNormal/Flying3, 7
CleffaFairy3, 7
IgglybuffNormal/Fairy3, 7
NatuPsychic/Flying3, 7
XatuPsychic/Flying3, 7
AipomNormal3, 7
EspeonPsychic3, 7
UmbreonDark3, 7
MurkrowDark/Flying3, 7
SlowkingWater/Psychic3, 7
MisdreavusGhost3, 7
GirafarigNormal/Psychic3, 7
DunsparceNormal3, 7
SneaselDark/Ice3, 7
HoundourDark/Fire3, 7
HoundoomDark/Fire3, 7
Porygon2Normal3, 7
StantlerNormal3, 7
SmoochumIce/Psychic3, 7
TyranitarRock/Dark3, 7
LugiaPsychic/Flying3, 7
Ho-OhFire/Flying3, 7
CelebiPsychic/Grass3, 7
RaltsPsychic/Fairy3
KirliaPsychic/Fairy3
GardevoirPsychic/Fairy3
MasquerainBug/Flying3
ShedinjaBug/Ghost3
SableyeDark/Ghost3
RoseliaGrass/Poison3
GulpinPoison3
SwalotPoison3
SpindaNormal3
ShuppetGhost3
BanetteGhost3
DuskullGhost3
DusclopsGhost3
ChimechoPsychic3
AbsolDark3
JirachiSteel/Psychic3
DeoxysPsychic3
RoseradeGrass/Poison3
AmbipomNormal3, 7
MismagiusGhost3, 7
HonchkrowDark/Flying3, 7
SpiritombGhost/Dark5–7
WeavileDark/Ice3, 7
LickilickyNormal3, 7
Porygon-ZNormal3, 7
GalladePsychic/Fighting3
DusknoirGhost3
DarkraiDark4–7
MunnaPsychic5–7
MusharnaPsychic5–7
YamaskGhost5–7
CofagrigusGhost5–7
MimikyuGhost/Fairy7
WyrdeerNormal/Psychic3, 7
FarigirafNormal/Psychic3, 7
DudunsparceNormal3, 7

Nightmare FAQ

What does Nightmare do?

Nightmare is a Ghost-type status move. Causes the target to lose 1/4 of its maximum HP, rounded down, at the end of each turn as long as it is asleep. This move does not affect the target unless it is asleep. The effect ends when the target wakes up, even if it falls asleep again in the same turn.

Which Pokémon can learn Nightmare?

89 Pokémon and forms can learn Nightmare in at least one game: 0 in Scarlet & Violet, 0 in Pokémon Champions and 0 in Legends: Z-A. Examples: Butterfree, Clefairy, Clefable, Jigglypuff, Wigglytuff and Meowth.

Is Nightmare in Pokémon Champions?

No, no Pokémon can use Nightmare in Pokémon Champions.

Move data and effect text from Pokémon Showdown (MIT), generation from PokéAPI; learnsets for Gen 1–9, Pokémon Champions and Legends: Z-A from Showdown. Unofficial fan site.