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Water · Physical move · Gen 8

Flip Turn

Flip Turn is a Water-type physical move introduced in Generation 8. It has 60 base power and 100% accuracy, with 20 PP (32 with PP Max). 75 Pokémon and forms can learn it.

Type

Water

Category

Physical

Power

60

Accuracy

100%

PP

20 (max 32)

Priority

0

Effect

User switches out after damaging the target. If this move is successful and the user has not fainted, the user switches out even if it is trapped and is replaced immediately by a selected party member. The user does not switch out if there are no unfainted party members, or if the target switched out using an Eject Button or through the effect of the Emergency Exit or Wimp Out Abilities.

Targets
One adjacent Pokémon
Properties
Makes contact
Scarlet & Violet
Usable (61 Pokémon)
Pokémon Champions
Usable (20 Pokémon)
Legends: Z-A
Usable (26 Pokémon)

Type matchups as a Water attack

2× vsFireGroundRock

½× vsWaterGrassDragon

Pokémon that learn Flip Turn

75 Pokémon and forms (Mega Evolutions share their base form's moves). ✓ = can learn it in that game by any method; “Gens” lists every main-series generation it could be learned in.

PokémonTypeChampionsS/VZ-AGens
SquirtleWater✓✓8–9
WartortleWater✓✓8–9
BlastoiseWater✓✓✓8–9
PsyduckWater✓9
GolduckWater✓8–9
TentacoolWater/Poison✓9
TentacruelWater/Poison✓9
SeelWater✓9
DewgongWater/Ice✓9
HorseaWater✓8–9
SeadraWater✓8–9
GoldeenWater8
SeakingWater8
StaryuWater✓8
StarmieWater/Psychic✓✓8
VaporeonWater✓✓✓8–9
KabutopsRock/Water8
MewPsychic✓8–9
TotodileWater✓✓9
CroconawWater✓✓9
FeraligatrWater✓✓✓9
ChinchouWater/Electric✓9
LanturnWater/Electric✓9
QwilfishWater/Poison✓✓✓9
KingdraWater/Dragon✓8–9
SwampertWater/Ground✓✓✓8–9
CarvanhaWater/Dark✓8
SharpedoWater/Dark✓✓8
MiloticWater✓✓✓8–9
LuvdiscWater✓9
LatiosDragon/Psychic✓✓9
PiplupWater✓9
PrinplupWater✓9
EmpoleonWater/Steel✓✓9
BuizelWater✓9
FloatzelWater✓9
FinneonWater✓9
LumineonWater✓9
PhioneWater✓9
ManaphyWater✓9
OshawottWater✓9
DewottWater✓9
SamurottWater✓✓9
Hisuian SamurottWater/Dark✓✓9
PanpourWater✓
SimipourWater✓✓
BasculinWater✓8–9
Basculin-White-StripedWater✓9
SwannaWater/Flying✓9
AlomomolaWater✓9
KeldeoWater/Fighting✓✓8–9
MeloettaNormal/Psychic✓
FrogadierWater✓
GreninjaWater/Dark✓✓
SkrelpPoison/Water✓✓8–9
DragalgePoison/Dragon✓✓✓8–9
ClauncherWater✓✓8–9
ClawitzerWater✓✓✓8–9
PopplioWater✓8–9
BrionneWater✓8–9
PrimarinaWater/Fairy✓✓8–9
WishiwashiWater8
BruxishWater/Psychic✓9
InteleonWater✓✓9
ArrokudaWater✓9
BarraskewdaWater✓8–9
EiscueIce✓9
BasculegionWater/Ghost✓✓9
QuaxwellWater✓9
QuaquavalWater/Fighting✓✓9
PalafinWater✓✓9
VeluzaWater/Psychic✓9
TatsugiriDragon/Water✓
Iron BundleIce/Water✓9
Walking WakeWater/Dragon✓9

Flip Turn FAQ

What does Flip Turn do?

Flip Turn is a Water-type physical move with 60 power. If this move is successful and the user has not fainted, the user switches out even if it is trapped and is replaced immediately by a selected party member. The user does not switch out if there are no unfainted party members, or if the target switched out using an Eject Button or through the effect of the Emergency Exit or Wimp Out Abilities.

Which Pokémon can learn Flip Turn?

75 Pokémon and forms can learn Flip Turn in at least one game: 61 in Scarlet & Violet, 20 in Pokémon Champions and 26 in Legends: Z-A. Examples: Squirtle, Wartortle, Blastoise, Psyduck, Golduck and Tentacool.

Is Flip Turn in Pokémon Champions?

Yes — 20 Pokémon can use Flip Turn in Pokémon Champions, with the same numbers as in Scarlet & Violet.

What is Flip Turn super effective against?

As a Water-type attack, Flip Turn is super effective against Fire, Ground and Rock, not very effective against Water, Grass and Dragon (unless its effect says otherwise).

Move data and effect text from Pokémon Showdown (MIT), generation from PokéAPI; learnsets for Gen 1–9, Pokémon Champions and Legends: Z-A from Showdown. Unofficial fan site.