Fire · Special move · Gen 1
Fire Spin
Fire Spin is a Fire-type special move introduced in Generation 1. It has 35 base power and 85% accuracy, with 15 PP (24 with PP Max). 105 Pokémon and forms can learn it.
Type
Fire
Category
Special
Power
35
Accuracy
85%
PP
15 (max 24)
Priority
0
Effect
Traps and damages the target for 4-5 turns. Prevents the target from switching for four or five turns (seven turns if the user is holding Grip Claw). Causes damage to the target equal to 1/8 of its maximum HP (1/6 if the user is holding Binding Band), rounded down, at the end of each turn during effect. The target can still switch out if it is holding Shed Shell or uses Baton Pass, Flip Turn, Parting Shot, Shed Tail, Teleport, U-turn, or Volt Switch. The effect ends if either the user or the target leaves the field, or if the target uses Mortal Spin, Rapid Spin, or Substitute successfully. This effect is not stackable or reset by using this or another binding move.
- Targets
- One adjacent Pokémon
- Scarlet & Violet
- Usable (84 Pokémon)
- Pokémon Champions
- Usable (30 Pokémon)
- Legends: Z-A
- Usable (43 Pokémon)
Type matchups as a Fire attack
2× vsGrassIceBugSteel
½× vsFireWaterRockDragon
Pokémon that learn Fire Spin
105 Pokémon and forms (Mega Evolutions share their base form's moves). ✓ = can learn it in that game by any method; “Gens” lists every main-series generation it could be learned in.
| Pokémon | Type | Champions | S/V | Z-A | Gens |
|---|---|---|---|---|---|
| Fire | ✓ | ✓ | 3–9 | ||
| Fire | ✓ | ✓ | 3–9 | ||
| Fire/Flying | ✓ | ✓ | ✓ | 3–9 | |
| Fire | ✓ | 3–9 | |||
| Fire | ✓ | ✓ | 3–9 | ||
| Fire | ✓ | 3–9 | |||
| Fire/Rock | ✓ | 9 | |||
| Fire | ✓ | ✓ | 3–9 | ||
| Fire/Rock | ✓ | ✓ | 9 | ||
| Fire | 3–8 | ||||
| Fire | 3–8 | ||||
| Fire/Ghost | ✓ | 8 | |||
| Fire | ✓ | 4–9 | |||
| Fighting/Fire | ✓ | ✓ | 9 | ||
| Fire | ✓ | ✓ | ✓ | 3–9 | |
| Fire/Flying | ✓ | 3–9 | |||
| Dragon | ✓ | ✓ | 8–9 | ||
| Dragon | ✓ | ✓ | 8–9 | ||
| Dragon/Flying | ✓ | ✓ | ✓ | 8–9 | |
| Psychic | ✓ | 8–9 | |||
| Fire | ✓ | 9 | |||
| Fire | ✓ | 9 | |||
| Fire | ✓ | ✓ | 9 | ||
| Fire/Ghost | ✓ | ✓ | 9 | ||
| Fire | ✓ | 9 | |||
| Fire/Rock | ✓ | 9 | |||
| Dark/Fire | ✓ | ✓ | 3–7, 9 | ||
| Dark/Fire | ✓ | ✓ | ✓ | 3–7, 9 | |
| Fire | ✓ | 4–9 | |||
| Fire | ✓ | 3–9 | |||
| Fire/Flying | ✓ | 8–9 | |||
| Fire | ✓ | ✓ | 3–9 | ||
| Fire/Fighting | ✓ | ✓ | 3–9 | ||
| Fire/Fighting | ✓ | ✓ | ✓ | 3–9 | |
| Fire/Ground | ✓ | ✓ | 9 | ||
| Fire/Ground | ✓ | ✓ | ✓ | 9 | |
| Fire | ✓ | ✓ | 3–9 | ||
| Ground/Dragon | ✓ | 8–9 | |||
| Dragon/Flying | ✓ | ✓ | ✓ | 8–9 | |
| Rock/Psychic | 3–8 | ||||
| Dragon | ✓ | ✓ | 9 | ||
| Dragon | ✓ | ✓ | 9 | ||
| Dragon/Flying | ✓ | ✓ | ✓ | 9 | |
| Ground | ✓ | ||||
| Fire | ✓ | 4–7, 9 | |||
| Fire/Fighting | ✓ | 4–7, 9 | |||
| Fire/Fighting | ✓ | ✓ | 4–7, 9 | ||
| Poison/Dark | ✓ | 8–9 | |||
| Fire | ✓ | 4–9 | |||
| Fire/Steel | ✓ | ✓ | 4–9 | ||
| Psychic/Fire | 8 | ||||
| Fire | ✓ | ✓ | 9 | ||
| Fire/Fighting | ✓ | ✓ | 9 | ||
| Fire/Fighting | ✓ | ✓ | ✓ | 9 | |
| Fire | ✓ | 5–7 | |||
| Fire | ✓ | ✓ | 5–7 | ||
| Fire | 8 | ||||
| Ice | 8 | ||||
| Fire | 8 | ||||
| Ice | 8 | ||||
| Ghost/Fire | ✓ | ✓ | 5–9 | ||
| Ghost/Fire | ✓ | ✓ | 5–9 | ||
| Ghost/Fire | ✓ | ✓ | ✓ | 5–9 | |
| Fire | 5–8 | ||||
| Dark/Dragon | ✓ | ✓ | 8–9 | ||
| Bug/Fire | ✓ | 9 | |||
| Bug/Fire | ✓ | ✓ | 5–9 | ||
| Dragon/Fire | ✓ | 9 | |||
| Fire | ✓ | ✓ | 6–7, 9 | ||
| Fire | ✓ | ✓ | 6–7, 9 | ||
| Fire/Psychic | ✓ | ✓ | ✓ | 6–7, 9 | |
| Fire/Flying | ✓ | ✓ | 8–9 | ||
| Fire/Flying | ✓ | ✓ | ✓ | 8–9 | |
| Fire/Normal | ✓ | ✓ | 6–7, 9 | ||
| Fire/Normal | ✓ | ✓ | ✓ | 6–7, 9 | |
| Ghost/Grass | ✓ | ||||
| Ghost/Grass | ✓ | ||||
| Fire/Water | ✓ | ✓ | 8–9 | ||
| Fire | ✓ | 8–9 | |||
| Fire | ✓ | 8–9 | |||
| Fire/Dark | ✓ | ✓ | 8–9 | ||
| Fire/Dragon | 7–8 | ||||
| Psychic/Steel | ✓ | 8–9 | |||
| Fire/Ghost | 8 | ||||
| Fire | ✓ | 9 | |||
| Fire | ✓ | 9 | |||
| Fire | ✓ | ✓ | 8–9 | ||
| Rock/Fire | ✓ | 8–9 | |||
| Rock/Fire | ✓ | 8–9 | |||
| Fire/Bug | 8 | ||||
| Fire/Bug | 8 | ||||
| Electric/Dragon | 8 | ||||
| Poison/Dragon | ✓ | 9 | |||
| Fire | ✓ | 9 | |||
| Fire | ✓ | 9 | |||
| Fire/Ghost | ✓ | ✓ | 9 | ||
| Fire | ✓ | ✓ | 9 | ||
| Fire/Psychic | ✓ | ✓ | ✓ | 9 | |
| Fire/Ghost | ✓ | ✓ | ✓ | 9 | |
| Grass/Fire | ✓ | ✓ | |||
| Fire/Poison | ✓ | 9 | |||
| Dark/Fire | ✓ | 9 | |||
| Dragon/Dark | ✓ | 9 | |||
| Fighting/Dragon | ✓ | 9 | |||
| Fire/Dragon | ✓ | 9 |
Fire Spin FAQ
What does Fire Spin do?
Fire Spin is a Fire-type special move with 35 power. Prevents the target from switching for four or five turns (seven turns if the user is holding Grip Claw). Causes damage to the target equal to 1/8 of its maximum HP (1/6 if the user is holding Binding Band), rounded down, at the end of each turn during effect. The target can still switch out if it is holding Shed Shell or uses Baton Pass, Flip Turn, Parting Shot, Shed Tail, Teleport, U-turn, or Volt Switch. The effect ends if either the user or the target leaves the field, or if the target uses Mortal Spin, Rapid Spin, or Substitute successfully. This effect is not stackable or reset by using this or another binding move.
Which Pokémon can learn Fire Spin?
105 Pokémon and forms can learn Fire Spin in at least one game: 84 in Scarlet & Violet, 30 in Pokémon Champions and 43 in Legends: Z-A. Examples: Charmander, Charmeleon, Charizard, Vulpix, Ninetales and Growlithe.
Is Fire Spin in Pokémon Champions?
Yes — 30 Pokémon can use Fire Spin in Pokémon Champions, with the same numbers as in Scarlet & Violet.
What is Fire Spin super effective against?
As a Fire-type attack, Fire Spin is super effective against Grass, Ice, Bug and Steel, not very effective against Fire, Water, Rock and Dragon (unless its effect says otherwise).
Move data and effect text from Pokémon Showdown (MIT), generation from PokéAPI; learnsets for Gen 1–9, Pokémon Champions and Legends: Z-A from Showdown. Unofficial fan site.